74 issues found

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If I say set a key for a prop or bone other then at 0,0,0 how do I retrieve the keys X Y Z values?
Hope that makes sence.
Christopher Watts...More
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Submitted by videodv

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Votes
Closed
Its been awhile so just wondering when the code for the Sprint Joints example is going to be uploded.
Cheers
Christopher Watts...More
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Submitted by videodv

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A fantastic enhancement would be to allow any voice to be used in the Text to Speech, given a sample of the voice. I know Adobe demo'd VoCo a few years back and LyreBird and others are offering commercial services for this but most are not affordable or flexible enough for an Indie or Amateur...More
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Submitted by isr

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Votes
Assigned
Hi,
When I call the method:
material_component = avatar.GetMaterialComponent()...More
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Submitted by elMartino

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Votes
Not a Bug
Following the example of the page
http://wiki.reallusion.com/IC_Python_API:RLPy_RIFaceComponent
The function GetKey() returns 60 elements in the 'morph' array, but in iClone, there are 66 elements. The 6 missing elements are shifted in the 'custom' array....More
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Submitted by Saeder

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Votes
Released
My water script dos run well, but if I load a new project, when the script is running, it dos crash iClone fully.
Now I also have tested the Widget.py sample from Reallusion. There happens the same.
What could be done?...More
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Submitted by Tesira

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Votes
Active
I would strongly advise the development team to be very cautious "opening" iclone to 3rd party developers to be able to add plugins by the truckloads - This IS a double edge sword ;;; it can provide progress and certainly bring great tools on one end
On the contrary fragment the program and...More
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Submitted by robmbaker

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Votes
Assigned
Position an avatar in x=151.892
object.GetControl("Transform").GetDataBlock().SetData("Position/PositionX", RLPy.RTime(200), RLPy.RVariant(151.892))
It will travel to x=65,783...More
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Submitted by The-any-Key

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Votes
Active
I have down loaded a bunch of plugin that require python. How do I get Python?...More
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Submitted by bobu2357

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Votes
Assigned
When you set a transform object for several bones at the same time.
# Get control
transform_control = animation_clip.GetControl("Layer", bone1)...More
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Submitted by The-any-Key