577 issues found

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The "iClone Render" terminology is confusing and can cause problems. When people are talking to each other, are they talking about the iClone native renderer, or an Iray render?
DESIRED OUTCOME:
Change the terminology to "In-session Render."...More
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Submitted by justaviking

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Having used iclone for many years now we have become increasingly frustrated at the quality of the ´water´ product.
The water needs to be re-done to bring the realism up to the standard of even the simplest of other apps. Sure the calm water is ok and with correct lighting can seem pretty...More
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Submitted by richard666

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Assigned
Currently ALL rendered files go into the SAME destination folder. (Picture #1)
I suspect some video editing software could have a difficult time separating all the different composite layers.
It would be nice to have an OPTION to put each "layer" into it's own sub-folder....More
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Submitted by justaviking

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Released
The Iray "Standalone Render" must continue rendering even when you close the iClone session.
If that rendering is inseparably bound to the iClone session, it's not really "standalone," is it? (See Figure #1)
DESIRED BEHAVIOR:...More
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Submitted by justaviking

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DESIRED RESULTS:
The "Settings.ini" file should be written at the BEGINNING of the "Save MI Scene" process, before any individual frame data is exported.
WHY:...More
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Submitted by justaviking

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Votes
Released
This is a re-opening of Issue #5446... It is marked as "Released" but is not solved.
TITLE: Image sequence filenames are incorrect when starting Iray batch renderer manually
LINK: https://www.reallusion.com/FeedBackTracker/Issue/Image-sequence-filenames-are-incorrect-when-starting-Iray-batch...More
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Submitted by justaviking

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Referring to Can(RL)'s post
https://forum.reallusion.com/FindPost402799.aspx
Virtual Human Textures appearing in Iray material list with default of MDL "Auto 1.0" may need to be reset to "Auto 1.1" in order for them to be displayed correctly....More
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Submitted by TonyDPrime

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I find the wording on the "Restore" option to be too vague, and I find myself uncertain if I will be clicking the correct button.
Since the user may have HOURS of render time invested in the crashed render, he will want to be VERY CERTAIN that he does not accidentally erase the previous results...More
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Submitted by justaviking

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Say we have a motion capture clip where we smile. If we could get the position of some parts of the face we could apply wrinkle morphs accordingly.
See attacked gif....More
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Submitted by The-any-Key

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Votes
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Root motion need to be added to Unity export as well. I saw the post on the Ue4 export and need root motion in Unity as well....More
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Submitted by grps.inc
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