Having this tool stackable would be conceptually the same as photoshop editing with layers.. HD details levels can be produced, macro and micro layers etc -everything from moss to water with all its complexities....More
Can create big changes for example: *boat foam -water plane channel could be assigned a decal which could follow the boat. *beach wetness - influence the roughness map animation to fade in and out automatically. For example when a wave approaches (dummy quad mesh follows the UV speed) wetness...More
Same as x y z but for rotational values. Many times I have to update a prop and often I would have to copy and paste each rotational value manually so tedious....More
A simple addition to the right click menu in the Timeline. Select a keyframe or more of either the hands feet or torso in the motion track and Ctrl+C then move to the desired timeline location and right click to "Paste to world location" You want to keep a foot at the same location between...More
Iclone currently uses the Nvidia cloth system but the features are barely implemented. I have seen full, totally interactive implementations of Nvidia cloth where the user can actually real time interact with cloth simulations (and this works for hair also,) grabing cloth or hair with a mouse...More
Typing out loud. These are just a few thoughts for enhancements to iClone. It would be nice if iClone had a VR viewport option. I see the viewport as having a dedicated camera starting were the preview camera starts. This way the user could move around the set and rearrange the props as required...More
Dear Team Reallusion, Just inquiring as to by when will PopcornFX become Event Driven. Most Present Day Particle Effects are Event Driven. I am sure PopcornFX will soon get the update ? Any development timeline update ? Thanks and Regards...More