37 issues found

0

Votes
Not Reproducible
Trying to transfer non standard character to UE4 through live link
and i get this message about memory again
This message about memory appears lately so many times...More
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Submitted by ahingel

0

Votes
Assigned
I can't seem to get past the "Transfer Files" step with the iClone 7.9 version. The file in question is nothing special, just a CC3+ character. After hitting the transfer button the normal command line window does its thing, then after about a minuet or so the screen locks up, I get the win10...More
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Submitted by 7imprice

0

Votes
Not Reproducible
im having an issue with the reallusion livelink, in some sets the characters LOD seems to be wrong (get close but lod doesnt change) and some sets it seems fine. also if i set the LOD to 0 nothing happens, any ideas?
also they look fine in the skeletal mesh.
I am using iclone 7.9 with the...More
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Submitted by HooDooPhonix

0

Votes
Assigned
The character transfers but the animation of the non character from iclone doesnt get transfered
and i get those errors
do i do something wrong?...More
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Submitted by ahingel

0

Votes
Not Reproducible
[https://www.youtube.com/watch?v=wiZLGbh15Ns&feature=emb_title (Please refer to my video where I show what I'm talking about)] When I click to link my character in iClone 7 they get rotated onto their back and I'm not too sure how to fix this on the unreal side. In iClone I can rotate on the...More
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Submitted by justin.fernandez29

0

Votes
Assigned
Below is a repost from "kungphu" it was never responded to by Reallusion. I would like to know the fix to this situation for a recent project.
Unreal Livelink Animation Sync
I've tried this with various frame rates for unreal Project (i.e 30fps or 60fpd) and also viewed my own transfer frame...More
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Submitted by Aysterix

0

Votes
Not Reproducible
Im facing this issue when I started transfer file to the unreal engine through iclone...More
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Submitted by saravanamuthusha

0

Votes
Assigned
I made some shoes (short boots) using the correct technique, on a neutral base, in Blender, Zbrush and Substance Painter. The boots work perfectly in iClone and CC3.
When I export my character to Unreal Engine (using the correct plugins), the surface of the boots are all messed up. I am guessing...More
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Submitted by JoeGideon

0

Votes
Not a Bug
I & others spend so much time writing feedback about bugs ways to increase productivity etc I really wish DA points are automatically given to those that are confirmed issues/assigned -until resolved.
I often wait and wait for months not being able to upload new products or create videos/scenes...More

0

Votes
Assigned
Hi,
i have some objs with materials already setup in an Unreal folder. However, if i dump a iclone FBX (props with animation) in the same folder, it will mess up the other objs' materials. The issue is with the autosetup. The problem will not occur when i disable the plugin....More
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Submitted by Procrastinator
12 3 4