74 issues found

0

Votes
Assigned
When trying to run:
box = RLPy.RScene.FindObject(RLPy.EObjectType_Prop, "Box")
box_wt = box.WorldTransform()...More
  •  1
  •  1334
Submitted by The-any-Key

0

Votes
Active
It would be good to get the selected bones from Face puppet editor....More
  •  0
  •  1334
Submitted by The-any-Key

0

Votes
Assigned
It seems that the SelectObjects function is not working:
# get list of selected props
selectedProps = []...More
  •  1
  •  1329
Submitted by jlittle

0

Votes
Released
def get_viseme_keys_from_model(model):
component=model.GetVisemeComponent()
key_time_list=component.GetVisemeKeyTimes()...More
  •  1
  •  1324
Submitted by The-any-Key

0

Votes
Not a Bug
I transform the x rotation in iClone to 14 degrees (0.24... radians)
When I run:
transform_object = RLPy.RTransform()...More
  •  1
  •  1322
Submitted by The-any-Key

0

Votes
Assigned
When using SetData("Position/PositionX"...) on props there is no issue. It works fine.
But when try use it on an avatar will set it to the wrong position.
pos_x=-1084...More
  •  2
  •  1321
Submitted by The-any-Key

0

Votes
Released
It seem GetSkeletonComponent().GetSelectedBones() only return the same bone. Even if you select other bones in the Edit motion layer....More
  •  5
  •  1318
Submitted by The-any-Key

0

Votes
Assigned
When get the position of the bones from an avatar and then set the value cause the bone move.
This is because the value you get is wrong and when you set it. The avatar try reach the new position....More
  •  0
  •  1314
Submitted by The-any-Key

0

Votes
Released
When get the key from a object with:
object.GetControl("Transform").GetTransformKey(RLPy.RTime(time_value),new_key)
new_key.GetTransform().S()...More
  •  1
  •  1313
Submitted by The-any-Key

0

Votes
Active
Say we have a motion capture clip where we smile. If we could get the position of some parts of the face we could apply wrinkle morphs accordingly.
See attacked gif....More
  •  1
  •  1310
Submitted by The-any-Key