When using SetData("Position/PositionX"...) on props there is no issue. It works fine. But when try use it on an avatar will set it to the wrong position. pos_x=-1084...More
When you get an objects morph component with object.GetMorphComponent() Then you start add keys with AddKey all works fine. But when you have added around 50 keys to the timeline with around 18 different morps per frame. The call to AddKey becomes slower and slower....More
When get the position of the bones from an avatar and then set the value cause the bone move. This is because the value you get is wrong and when you set it. The avatar try reach the new position....More
Say we have a motion capture clip where we smile. If we could get the position of some parts of the face we could apply wrinkle morphs accordingly. See attacked gif....More