905 issues found

3

Votes
Assigned
So far 7.2 is vary laggy when I load any project files, The UI becomes vary slow after adding a few props.
Some projects wont update when I make changes, like moving the camera or adjusting textures
nothing happens iclone just sits. Overall performance 7.2 is way down on both my systems....More
  •  2
  •  1178
Bug
Submitted by Kevin.S

3

Votes
Active
If you change any of the map slots with same name materials and have the checkmark "Affect All Materials With the Same Name" it will not change the same slots in any other materials....More
  •  2
  •  1196
Bug
Submitted by Kelleytoons

3

Votes
Assigned
I have an occasional issue where I add a new camera switch point on the Switcher track.
The switch is made, but initially no key frame is inserted (see camera_switcher.png).
There is no systematic way in which this occurs.The key frame usually appears when one of the other key frames if moved...More
  •  3
  •  1326
Submitted by animagic

2

Votes
Not Reproducible
When exporting FBX ( to any toolset), any character (even just a base avatar), with a hair asset that has a physics weight map fails.
If I delete the weight map then FBX export is successful.
I have found the same failure occurs in CC3....More
  •  3
  •  2032
Submitted by CGEN media

2

Votes
Active
Going off from a 2017 thread about root motion not being exported with FBX files, I have recently experienced that this issue still exists. For good measure I have tried a number of different things, including enabling/disabling Reset root motion, selecting both Unreal and Unity presets, and...More
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  •  808
Submitted by fabiobasile

2

Votes
Assigned
https://forum.reallusion.com/491046/iClone-Crashes-when-Export-Character-with-Brows
Esp. the brows "Old_Sparse" and Old_Long" from Beard & Brows Builder
So please test those brows......More
  •  1
  •  440
Submitted by toystorylab

2

Votes
Active
In the recent projects list i can't see my last saved project. The first what i see the penultimate....More
  •  2
  •  386
Bug
Submitted by Freddymusic

2

Votes
Active
Description:
- after unlinking an object (prop, character) its pivot coordinates are not updated to world coordinates, therefore remaining wrongly in the world with previously relative coordinates. Consequently, at relinking (ie directly link from object to another) its pivot coordinates are...More
  •  0
  •  414
Bug
Submitted by Amper Sand

2

Votes
Assigned
Under certain lighting conditions, using IRAY, the eye 'sclera' displays circular patterns, even with the latest Digital Human eyes.
The artifact 'visibilty' depends on an interplay of;
● The *use* of, the *angle* of, and the *strength* of the KEY light....More
  •  3
  •  640
Submitted by sonic7

2

Votes
Active
Sometimes iclone crashes whenever I run an iray render. The only solution is to save the project as a new file and save the frames in a different folder....More
  •  2
  •  591
Submitted by FallenNInja
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