37 issues found

0

Votes
Active
AO, Metal, Roughness, Displacement etc are using RGB when instead they should be using Grayscale mode.
The material slots designated for non color maps could be made to auto convert to grayscale to reduce file size, vram and performance overall. This would include making sure the physics textures...More

18

Votes
Active
This feature is present in CC3, you can export FBX files containing only the motion, not the mesh.
It is a very useful option, because it saves time and disk space.
However, if you collect / create several animations for a character and want to export these animation for use in UE4, it can...More
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Submitted by 3dtester

0

Votes
Released
I have the same problem as this post .https://forum.reallusion.com/478351/Smart-Hair-CC3-character-to-UE4-issue?Keywords=hair
All my software is up to date.
My Workflow, cc3-ic7, the character and animation are imported to UE4 through export FBX, There's something wrong with the hair....More
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Submitted by weili

0

Votes
Closed
Today I noticed all my apps except 3dx7 are no longer initializing.
Today's updates:
-NVIDA Game Driver Ready...More
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Submitted by LFA

0

Votes
Not Reproducible
im having an issue with the reallusion livelink, in some sets the characters LOD seems to be wrong (get close but lod doesnt change) and some sets it seems fine. also if i set the LOD to 0 nothing happens, any ideas?
also they look fine in the skeletal mesh.
I am using iclone 7.9 with the...More
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Submitted by HooDooPhonix

1

Votes
Active
• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More

1

Votes
Active
Dear Development and Marketing Team,
Could you please make iClone a more professional and competitive tool. Almost all tools that are free like
unity,unreal and blender far exceed the capabilities of it. Meaning the unity built in animation tools can do the same and far more than iClone and...More

0

Votes
Not Reproducible
Trying to transfer non standard character to UE4 through live link
and i get this message about memory again
This message about memory appears lately so many times...More
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Submitted by ahingel

0

Votes
Not a Bug
I & others spend so much time writing feedback about bugs ways to increase productivity etc I really wish DA points are automatically given to those that are confirmed issues/assigned -until resolved.
I often wait and wait for months not being able to upload new products or create videos/scenes...More

0

Votes
Assigned
I have a custom character that I rigged in Blender then setup in 3DXchange. The character animates just fine in iClone, but when transferred to UE4 using LiveLink only the face animates and the body does not.
I have gone through this extensively with support in ticket # 166130...More
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Submitted by ashleigh_222066
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