41 issues found

0

Votes
Closed
I have attached a project file with just the PopcornFX Blast effect and with camera switching enabled. This is a stripped-down version of a project I'm working on.
The first camera (Camera(0)) shows the Blast effect. The second camera (Camera(1)) looks in a direction away from the effect,...More
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Submitted by animagic

0

Votes
Released
I cannot explain this better. See the video to understand.
https://youtu.be/XKVUJmRU9G8
Note: Before the update (not sure whether iClone of Popcorn FX update), those 2 emitters coexist and successfully emit their own mesh....More
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Submitted by 4u2ges

0

Votes
Active
Hi RL
After a project - crash IC 7.2 did not restore the whole project. All Popcorn-Fx effects are empty. The Particles ( the blue little pyramids ) are loaded but no function inside. If i press simulate in the popcorn settings area no effect will be visible. All settings/particle are gone...More
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Submitted by 2IDs media:design

0

Votes
Not a Bug
So I was working on my 1st project and it crashed on me. I reopened it and a message popped up "you have an unsaved project." I clicked that and restored my project. Then I closed it because I wanted to start on a 2nd project. I closed the 2nd project without saving because I don't want it...More
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Submitted by maicouavue

0

Votes
Active
You provided the option to users to force the max texture resolution size for the entire project, how about based on camera proximity and a raycast from camera scan, props can be pre-calculated to reduce resolution? -what isn't seen by the camera and doesn't need to show in reflections is reduced...More

1

Votes
Duplicate
As of the new update, Popcorn FX do not create light on its own.
Create a new project, create a prop or character, and turn on the flame thrower effect from Popcorn FX. There is no light from the flame....More
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Submitted by dante1st

0

Votes
Released
Popcorn FX Simulation banner remains on screen after a Simulation has been de-activated.
Stopping the simulation does not remove the banner. Also starting a New Project does not remove it.
The only way to get rid of it is to close and re-launch Iclone....More
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Submitted by paro_3453

5

Votes
Assigned
First upon double clicking a different project file the user will be presented with a new dialogue that allows the user to select which environmental/visual and render settings or models to merge with the current open project.
iproject can retain more scene setup information than saving as...More

3

Votes
Active
My issue is this, since the release of 7.41 iClone 7 drags when you play an animation regardless of how big or small the animation. Currently I have a character static in a pose but wind is applied to the scene. In that scene I have a building from one of the kits, some barrels and some...More
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Submitted by SagaStudios

0

Votes
Assigned
When using Super Distortion, if you set it to Vertical, it follows the camera.
Here's an explanation someone on the forum used to define each:
*Vertical* is a billboard rotated by Z (always facing you while you are standing so to speak)...More
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  •  899
Submitted by darkrepast
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