1656 issues found

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I can see 'Smooth' in the Curve Editor, but it's flaky at best and a very blunt tool with no real control. Can we please have a frame reduction algorithm in the main iClone timeline - ideally something that can be applied to individual key layers, rather than just to a whole clip.
A few different...More
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Submitted by jerome.dipietro

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Hi, when I create avatars in CC and then load them into I clone via the direct loader I get this error message (not with all avatars though). This is only since CC3 and I clone 7. It is impossible to spend all that time to load each individual material. If I then load the project with the avatar...More
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Bug
Submitted by thofi

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Not a Bug
hi...want to know Unreal Engine environment are supported iclone 7or not....More
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Submitted by gerthao29

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Assigned
I am trying to work out through the API if I can move/rotate a prop without setting keyframes.
Like when I get to a certain point on the timeline I open a door.
I am trying out and idea using callbacks to run a simulation that will do this?...More
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Submitted by videodv

1

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Active
When using IRAY Preview the window pops up at different positions on my monitors. I use 3 monitors with different resolutions. Even if I disable one monitor it is not sure, where the prview window appears. But more important: The title bar is often out of scope so that i cannot reach it to...More
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Submitted by tkaefer

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whenever my pc plays a clip in timeline either by adding a motion clip, using motion puppet , playing back clip, or using popcorn editor (SIMULATE) my computer freezes every few seconds. I even upgraded to a new computer only to find the problem still exists with this one too. It only happens...More
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Submitted by TBone50

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Released
1. Open Iclone and add a character
2. Select a bone
3. Use keycommand "E" and press repeatedly...More
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Bug
Submitted by doubblesixx

2

Votes
Active
I think it would be great to be able to use .ccSlider files (for example, from this pack - https://forum.reallusion.com/Topic386118.aspx or ones that created manually by the user) in the Morph Creator.
Right now it is accepting only obj or iAvatar files. The current workaround for me is to...More
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Submitted by vadim+2

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Active
In an effort to blend the clips correctly It would be more efficient for each clip to have it own PSR (position scale rotation)....More
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Submitted by megaoutput

0

Votes
Not Reproducible
i tried to export an animated accessory attached on a character to fbx for blender. and when i import the fbx on blender the mesh doesnt appear. only the animation data and keyframes....More
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Bug
Submitted by ahingel