291 issues found

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Hi,
I'm using LIVE FACE plugins to do all lipsynching of my characters, these were worked before but now anymore, I'm not sure what was the problem.
my internet works perfectly, download speed is 58Mbps and upload is 4.32Mbps...More
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Submitted by cchoi8

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I just got an $8k animation suit (Perception Neuron Studio.) I can’t get decent animation with my CC3 skeleton. Everything looks very professional on other softwares and skeletons like UE4, Maya, etc.
My CC3 character in iClone 7 have thumb issues being offset and noodley. And the character...More
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Submitted by new-own

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An issue of animating with EditMotionLayer’s IK.
To use IK for hand made animation it is necessary to use the Hip (Move and Rotate) to get the character moving in the world, while keeping one of the feet pinned in position.
This implies that the character looses touch with his Root. And that...More
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Submitted by Eddy's

0

Votes
Not Reproducible
Hello, I have created an animation in ICLONE. In Iclone all facial expressions look correct including the movement of the eyebrows, but when I sent to Omniverse the eyebrows do not move.
Blendshapes are activated in Omniverse, if this option was not activated, the character would not blink...More
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Submitted by Veneris

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You guys are doing a amazing job when it comes to updates. I clone 8 is truly a bargain for animation software with these many tools. I have a suggestion. Now that you guys are implanting the xyz Coordinates of the arms and legs. I think it should be short leap. Here is a video to better illustrate...More
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Submitted by megaoutput

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Active
When a few new models are added to the iclone scene, my system's 6GB 1660ti graphics get involved
For example, in the photo below
Total system resources are consumed, and it very hot...More
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Submitted by sitesazy.com

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Active
I don't know if this will already be coming for iclone 8 but foot alignment is done with the Layer Editor and should exist in the Curve Editor.
iClone 8 may resolve all position issues and maybe this is not needed....More
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Submitted by Ascensi

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471 / 5.000
Übersetzungsergebnisse
Hi! In my project, the positions of objects are repeatedly changed arbitrarily. This is especially true when editing Path. The Path Merge from function also does not work correctly and does not allow the object to be moved to be moved to the end. It's extremely...More
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Submitted by hubaumstark_270175

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Votes
Closed
This file was provided by Xsens and contains hand tracking data from their Manus gloves:
https://drive.google.com/file/d/1-C_RtIBlEpUendpwykM4C6pCLMgE324p/view?usp=sharing
Load it in 3DXchange as a non-standard character, I mapped with this profile:...More
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Submitted by OB1Flow

0

Votes
Not a Bug
I have given a walk motion for a character in motion puppet. then I have given transform from one place to another place. But the character is not moving until the timeline has reached half of its transform position and after that, it starts moving at a fast pace. Why it's not moving until...More
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Submitted by cutcornerslicenses
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