163 issues found

0

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Active
REQUEST: It would be helpful if "Switch" was added to the list of cameras for the Mini Viewport.
DETAILS: While editing, I find myself using the Preview camera for editing since I can rotate and zoom in/out without messing up my camera angles.
As I work my way back and fourth along the...More
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Submitted by justaviking

1

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Active
The height map terrain has some very nice features. It can use splat-mapping for multiple materials on one terrain, and it also uses UVW so that materials can map properly onto vertical surfaces.
I think those same features would be very helpful for much smaller terrains. If we could scale...More
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Submitted by Rampa

0

Votes
Closed
When a message from the message panel appears, usually a message seen a 1000 times already, if Reallusion thinks it is important that someone sees these messages they should at least not prevent or obstruct anyone from selecting content behind it.
Preferably, an option for disabling these...More
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Submitted by Dragonskunk

1

Votes
Active
Please update the water system with more realistic water and more control. It would be nice to see some foam and waves on a beach. The water system need work and much more detail and control....More
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Submitted by Kevin.S

0

Votes
Active
As of today, all the assets in a scenes are cut if place too far from the camera.
With new IC6.5 VR render options, it is advisable to increase this maximum camera range, so that bigger landscapes can be created and "explored" by the VR feature....More
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Submitted by RobertoColombo

12

Votes
Active
To have the possibility to add multiple water elements, and also be able to mark the center position of each one.
This helps to create lakes, ponds, channels at different elevations (e.g. in a mountain scene) without having the highest water flooding everything around....More
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Submitted by RobertoColombo

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Active
Greetings RL,
Kindly requesting please for a status drill-down feature for FT to bring more clarity on the status.
1. Does "hold" or "assigned" mean the same for every item? So we hold till when - is there a revisit/review date?...More
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Submitted by pmaina

0

Votes
Duplicate
I have tried to scale an avatar that was created in CC for iClone 6.42. There seems to be no way of doing this successfully unless i purchase yet another 'Essentials' pack at even more expense. The facility is available if i buy the essentials pack so why is i not standard in the pro version...More
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Submitted by woody173

11

Votes
Active
INTRODUCTION:
This is relevant when doing multi-frame Indigo exports for animation. It does not impact single-frame exports.
I have written about this numerous times in the forum, such as in this thread:...More
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Submitted by justaviking

4

Votes
Active
Avatar Toolkit has superior puppeteering features to legacy iClone Puppet tools
-Ability to set key and reset key where the action is (under-sold)
-Ability to dynamically snap/ flex morph in REAL-TIME (under-exploited by RL)...More
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  •  3923
Submitted by Bellatrix
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