When you wish to rotate a bone using the gimbal, this bug causes the gimbal to change angle when you click on it without moving the mouse. It also changes angle when the mouse click is released. This occurrence is more severe the more the bone selected is rotated to a large amount from its...More
e.g. set up a walk motion then designate a start and end point - would be good if setting waypoints created automatic spline which character would walk along and adjust to naturally is inclined/stepped/etc Taking this further to events which could be place - eg. sit on chair, climb on horse...More