As of today, all the assets in a scenes are cut if place too far from the camera. With new IC6.5 VR render options, it is advisable to increase this maximum camera range, so that bigger landscapes can be created and "explored" by the VR feature....More
Ability to make constraint objects with simple on/off animation controls. Also the ability for the constraint to fire off a pose. So if you have a constraint ball when the hand comes in contact with the ball it fires off a gip hand pose. Also constraints working with collision and collision...More
Joint orientation limitations feature is most important and helpful feature for animating stylized and semi standard characters like as stylized tokomotion characters, specifically when using motion capture like as neuron mocap as live mode inside iclone to prevent unwanted motions like as...More
It would be great to be able to remap keybindings for certain windows and features in Iclone 6 and future versions. In IC 5, I liked the fact that the - and = sign were to minimize and maximize the timeline. However with IC6, it was changed to Alt + or Alt -. That's just an example. Would...More
Let's try again. Hiding a Path should make it Unselectable. When you hide a typical object in your scene, say a sphere or avatar, YOU CAN NO LONGER SELECT IT IN THE VIEWPORT. This is correct behaviour. When you hide a PATH in your scene, (a path!), YOU CAN STILL SELECT IT IN THE VIEWPORT...More
Currently when we open the facial puppet or direct puppet, the reticle does not display until we push record and then the space-bar. If the mouse is not currently centered in the frame (where the reticle shows up) it causes the face or body to instantly be moved in the direction the mouse pointer...More
Please please please... make all "numeric entry values" more responsive. Clicking on the up or down arrow and holding (and waiting) is turning my hair grey! ;-) Lights in particular... it's incredibly frustrating to have to 'guess' how much brighter a light should be and then enter a value...More
There is an amazing wealth of information buried in iClone Forums from amazingly talented contributors. Suggesting to add more structure by grouping content into "Goal Oriented Sub-forums" 1. iClone Cinematography (Lighting, Camera settings etc)...More
As far as I know, currently Physics Constraints (such as Pivot and Hinge) can not be used with any soft cloth enabled object. This makes it very difficult to implement soft cloth draping between two objects (that can potentially move with respect to each other). Please consider allowing Physics...More