31 issues found

0

Votes
Assigned
Hello
Recently I purchased the pack "Garryppye 3G littlemats", and CTA 3.
From -Composer Mode- I try to change the -Sprite- by default for another of the -Sprite Editor- in this case any part, nose, eyebrows, or hair, pressing -Set default image-, until then everything is fine, I even save...More
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Submitted by dioxo

1

Votes
Assigned
CTA 3 surely provides a great step toward an easier way create custom characters.
However one functionality that is still not particularly user-friendly is the Sprite Editor.
This functionality theoretically allows the replacing of a particular single sprite, but in practice the replacing...More
  •  2
  •  4455
Submitted by 1 Million Monkeys + Keyboard

6

Votes
Assigned
I believe it is easier to get the animation that we needed when CTA3 is able to list down all the animations available under certain group than having to peer into all categories just for the sake of one particular animation that suits the need.
Thank you....More
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  •  4021
Submitted by vepop

0

Votes
Assigned
Right-clicking on an actor or prop in CTA brings up a context menu with options such as Action Menu, Sprite Editor, and Motion Key Editor.
Please add the option to this menu to locate the current object in the Content Manager; it would make work easier esp. when dealing with a large amount...More
  •  1
  •  3695
Submitted by 1 Million Monkeys + Keyboard

2

Votes
Assigned
It would be nice if the UI text size mirrored my Windows settings. As it is, it's much too small. It would at least be good to have a setting that lets me adjust it.
As things are now, I'll be trying out other software and will have a very strong bias toward something that's not CTA because...More
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  •  3680
Submitted by paytontech

0

Votes
Assigned
When I attempt to install Crazy Talk Animator 3 Trial Version on Windows 10 Creative Update Build # 14959 the installer crashes right after imputing the location for the directories.
Steps tried:
- Run as administrator, no change....More
  •  1
  •  3299
Bug
Submitted by fpacheco1960

0

Votes
Assigned
Hi !
When changing facial sprites for new ones, if the sprite has some isolated zones, it only loads the top part of it.
Please find an example mouth, if you try to load it, it only load the top part, not the one below ;)...More
  •  0
  •  2664
Bug
Submitted by slavoisard

0

Votes
Assigned
Eyes move, resize or change size and angles.
Both G1 and G2
I was making a sprite face (png) on a G3 actor I built and used G2 eyes that worked great. I then added a G2 mouthset and both eye pupils looked to far right after adding mouthset. I had to replace eyeset with same G2 set but they...More
  •  3
  •  2570
Bug
Submitted by lesdodds

6

Votes
Assigned
Hi, I'm having trouble getting SWF files to work reliably *inside* CTA3 as animated props.
Sometimes they work great, sometimes with glitches, and sometimes not at all.
Also, when dragging them into a scene in CTA3, we don't get an option to use them as an image layer, background or character...More
  •  4
  •  2409
Submitted by Tarampa Studios

0

Votes
Assigned
1) I started a new Christmas project. 2) Loaded the Christmas Eve scene from the Cartoon Solutions Combo pact Vol. 1. 3) Activated the timeline movement.
Several objects in the Christmas Eve scene began to vibrate an distort.
4) Deleted and replaced some of the vibrating objects with...More
  •  9
  •  2293
Bug
Submitted by SSgtVista
1 234