An API that allows 3rd party to code extensions and plugins for use inside CTA. This would allow some of the more advanced users to build their own tools that would extend the functionality of CTA when certain features are not provided as part of the core release....More
For future releases of CTA I would love to see a 2D physics engine implemented. So that animators could add things like snow falling randomly, or empty a container of bouncing balls and have them react randomly. And to be able to have gravity and wind apply to a character or prop. If gravity...More
1) Keyboard shortcut for [Edit -> Select] & [Edit -> Cancel select] : These two keyboard shortcut are very often used functions in any 3D software. Unfortunately, CrazyTalk Animator do not has these keyboard shortcuts (even on version 3.2.2),...More
I have a scene I need to show the back of a characters head; the only way I can do in CTA is to change the head sprite to be the back of the head. I would rather have 360 spin capability for a character. I can't be the only one that wants this feature....More
Je suis sur Mac - fichier .CSV .PSD ; travailler sur une copie ; Fichiers .png S'il manque dans prop; sprite editor Non fermé ; - motion : Erreur de motion sur g3 ; (emma-pose.ct3Dmotion ) dans dossier temporaire ;...More
Multi-angle Props ______________________ 1.) The ability to create props which use the same angles as a g2 character and can be manipulated via a 3d widget of somekind for chosing the angle to be displayed....More
In most MacBook apps, pinch to zoom makes it quick and easy to zoom in or out. Crazy Animator Pro doesn't appear to support pinch and zoom, so the zooming is a bit clunky. Thanks....More