992 issues found

0

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How to reproduce:
1. Create new project
2. Click on Load neutral base...More
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Submitted by fosco.alma

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When sculpting hair or skin in the edit mesh section, it’s near impossible to see the changes being made to the character as the white mesh overlay covers it - it would be really handy to toggle this on and off....More
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Submitted by shaymusart

0

Votes
Not a Bug
Trying to export a head for metahuman shows all 4k source textures and only allows medium export and says you need 4k textures for high....More
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Bug
Submitted by bad_character

1

Votes
Active
I think it would be a great feature if CC4 had a one click generate blendshape feature for outside models, which would be even more popular with Epic's coming Fab.
Starting with at least a core/basic number would be awesome if 52 for arkit is not possible, but of course a full set of 52 with...More
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Submitted by AlexusesUnreal

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Active
This software keeps surprising me and NOT in the good way, what are your devs thinking ffs?! You add the feature to invert normals but you can only do it to the WHOLE mesh and not selectively on problematic parts like collars of shirts? How are you people still making money? Please add the...More
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Submitted by appenius12

1

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Active
Hello!
Reallusion softwares are simple, smooth and superb interface.
Further i would like to suggest different color coding for the various softwares and plugins....More
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Submitted by rndinnovatives

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Currently, the FashionGen plugin does not import the "Navigation Preset" from the main program.
This means that I have the Navigation Preset for 3ds max set in the main program, but when I work in the FashionGen window, this preset does not work there and I have to control everything in Preset...More
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Submitted by ReMark3Dcz

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*An observation - Uncanny valley - hair looks fake where it is supposed to come out of the skin, perhaps you should taper the hair root tips otherwise it reminds me of a Bowl cut hairdo or attaching a fake mustache prop to an actor rather than seamless/gentle attached to the face.
Maybe an...More
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Submitted by Ascensi

0

Votes
Not Reproducible
I'm creating custom hair and I get those weird artifacts when selecting the human hair shader.
Normals are good and meshes look perfect anywhere else. Even without textures those artifacts show up, so it's not a problem or normals or textures....More
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Bug
Submitted by Dani Marti

0

Votes
Active
Hello,
We owners of 3dsmax 2020 - 2022 and CC4 and iC8 would sure like to be able to have "Auto setUp for 3ds max" plugin available for us too. I know you can't go back too far but 4 years isn't too much of a stretch. Hopeful suggestion....More
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Submitted by mhouse777