When sculpting hair or skin in the edit mesh section, it’s near impossible to see the changes being made to the character as the white mesh overlay covers it - it would be really handy to toggle this on and off....More
I think it would be a great feature if CC4 had a one click generate blendshape feature for outside models, which would be even more popular with Epic's coming Fab. Starting with at least a core/basic number would be awesome if 52 for arkit is not possible, but of course a full set of 52 with...More
Hello! Reallusion softwares are simple, smooth and superb interface. Further i would like to suggest different color coding for the various softwares and plugins....More
This software keeps surprising me and NOT in the good way, what are your devs thinking ffs?! You add the feature to invert normals but you can only do it to the WHOLE mesh and not selectively on problematic parts like collars of shirts? How are you people still making money? Please add the...More
Currently, the FashionGen plugin does not import the "Navigation Preset" from the main program. This means that I have the Navigation Preset for 3ds max set in the main program, but when I work in the FashionGen window, this preset does not work there and I have to control everything in Preset...More
*An observation - Uncanny valley - hair looks fake where it is supposed to come out of the skin, perhaps you should taper the hair root tips otherwise it reminds me of a Bowl cut hairdo or attaching a fake mustache prop to an actor rather than seamless/gentle attached to the face. Maybe an...More
Add possibility to right click over colors to copy rgb value and then right click to another Color Value to paste it. Especially usefull while working with airs patches...More