Greetings, Currently, all transfers from abroad to bank accounts in Russia are completely blocked. This also applies to the account specified in my RL account – transfers to this account are impossible. To prevent an unsuccessful transfer, I tried to delete the account attributes from my RL...More
An Auto Setup pipeline plugin for Houdini a-la Epic Games' Metahuman plugin for Houdini would be highly appreciated by many CC users especially yours truly. Although I don't have high hopes that this would even be considered, but having seen CC support for many of the major DCC applications...More
Hi team, before the request, I have a cheer here. Being working as freelancer for the last 20 years and at the beginig of 2024 decided to test CC4. I worked for those two decades with "main stream" software. And let me tell you I was really surprised about CC4 since the first moment... so surprised...More
at the moment having to click in and out of proprtion and back to the facial profile editor is cluncky can we just have the abality to select and move bones / geometry whilst remainig in the facial profile editor....More
When applying UE facial animation on a CC Character the nose wrinkle is set to max so that the nose is always wrinkled no matter what the facial animation is used. 1. Import CC Character 2. Rig and apply metahuman facial animation to CC Character...More
I am unable to export a character that I have converted to an ActorBUILD. I have logged a similar issue that is about motion data not being able to export. This is the same character, and I was able to export that to FBX with mesh only. However, I am now unable to export the character on its...More
When sending a character from Character Creator (CC4) to ZBrush 2026 using the Pose Tool, ZBrush opens but no plugin loads and no mesh is imported. No error message is shown. The same behavior occurs with GoZ — no data transfer works. This may be related to the changed folder / plugin structure...More