992 issues found

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Hi, i want to export a character as fbx, but i can not klick the button next to "target tool preset or FBX options"...More
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Submitted by hankh

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Skin Weight Painting can be very slow, especially if someone forgets to toggle of smooth mesh by subdivision
But I my case I didn't have that enabled, I do have a dense mesh to work with Spring Joints, problem remains is that it's too slow and freezes and crashes often (AMD 16 Core 32 Thread...More
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  •  494
Submitted by Ascensi

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Assigned
Please do the following:
- Load attached file
- Select Char...More
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Submitted by K_Digital

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Active
There are parts in some custom characters that are impossible to see/adjust because they are hidden inside.
Please update Isolation mode to isolate parts selected so we can work with proper alignment....More
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Submitted by Ascensi

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Assigned
When using any pose other than the bind pose on a character, symmetry is broken.
Here is a link to the video showing the issue : https://youtu.be/m_M4ZAbqo2w...More
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Submitted by purchasing_442593

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All of my characters currently have incorrect and asymmetrical bone positions as of this update. This includes default character models (Neutral CC3+ Avatars, etc.) who have not had any modifications and characters I have previously worked on.
I've included examples from the default Neutral...More
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Submitted by JSeeker

2

Votes
Active
Is there a way to use the merge material UV funktion on a selection of the CC_Base_Body ?
the CC_Base_body is assembled from head,body,leg,arm,nails,eyelashes
i only could merge all this components at once , wich lead to having a tiny head/ body parts on the UV surrounded by big nails and eyelashes...More
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Submitted by malin.sweers

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Assigned
Proportion/ Move and Rotate cannot be edited within numerical boxes in CC4. They can be edited on the boned model with the Gizmo but not in the numerical boxes....More
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Submitted by Creature Freak

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Active
I realize the porn industry is multi-billions of dollars. I also realize this is the root of the mind rot in the current generation. iClone and Chracter Creator are tools I teach to young people in learning animation. While the marketplace does blur the photo of resources that are S&M and...More
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Submitted by navdawg1

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Votes
Assigned
In the current version, the body morphs affected the position of the bones is not applied exactly (as is). Every time I apply the same morph to a neutral character, the position of the bones (and the whole character) unpredictably changes along the Z axis in the range of 1 mm (each time the...More
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Submitted by Vit3D