47 issues found

1

Votes
Not Reproducible
I started a brand new project to test this and it still doesnt work. You bring in the Metahuman head file with the textures exported from CC4 like normal, no problem there.
You migrate the Metahuman from Quixel and then Assemble it. Then you hit "Apple Textures" like always, and it does absolutely...More
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Submitted by AlexusesUnreal

0

Votes
Not Reproducible
Hi,
I need to import in UE5.3 my CC4 character into the new mennequin using Auto Setup for Unreal.
I set:...More
  •  2
  •  328
Submitted by blenderhighschool

2

Votes
Not Reproducible
in both UE5.3 and UE5.4 when importing using the auto setup plugin, unreal engine crashes, everytime this happens...More
  •  3
  •  278
Submitted by elliotgascoigne

0

Votes
Released
https://manual.reallusion.com/Character-Creator-4/Content/ENU/4.0/17_Export/Exporting_Mouth_Open_Morph_Data.htm
こちらのサイトを参考にし、エクスポートする際に Mouth Open as Morphにチェックを入れました。こちらの画像のようにTarget Tool PresetでUE5にしエクスポートし、UE5でインポートしましたがモーフが全体的に機能しなくなりました。Eye Blinkをいじってもまぶたは下がりません。エクスポートのときに少し設定を変えてみると...More
  •  0
  •  263
Submitted by fukabitti2116

1

Votes
Active
standart Compiled Unreal 5.44 (nothing special)
Error message after installing it to my Content and plugin Directory error Message is : This plugin is not compiled for this Unreal Engine.
(Auto Setup 1.37 For Unreal 5.4)...More
  •  0
  •  262
Submitted by Schellicon

0

Votes
Active
When applying UE facial animation on a CC Character the nose wrinkle is set to max so that the nose is always wrinkled no matter what the facial animation is used.
1. Import CC Character
2. Rig and apply metahuman facial animation to CC Character...More
  •  0
  •  247
Submitted by johnsongaric1

0

Votes
Not Reproducible
Hi, I have been trying to export fbx of characters from CC4 and I keep noticing that some of the textures are missing. I tried importing in UE5 and it shows disabled textures as white. Maybe it's a bug with the latest version?...More
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  •  234
Submitted by gtr.nkm