In CC4, once I get the character to where I can no longer modify the face using the in the box tools, I'll select the character and using the Facetools button link, will send the character to Zbrush. About 2 months ago, this was working just fine and had no issues but now when I do this, I...More
When i import a character into 3ds max 2024 using your autosetup plugin, arnold set as the renderer, whenever i select the character i get the error shown in the screenshot, and the biped skeleton auto setup gets stuck at 40% and never moves on. if i close the progress bar it just throws a...More
I'm using language translation. 1. Move Toon Neutral_F.ccAvatar to Blender using the pipeline in CC4.65. 2. Add a new material to “cc_Base_Body” in Blender....More
In the user manual, it states: "Preview: If you have set any facial expressions before activating the Facial Profile Editor, you can click this button to show the facial expression." But when I apply a facial expression in the Edit Facial Panel and then go to the Facial Profile Editor, the...More
Why when I using "Ctrl + -" hotkey to collapse the modify panel, there will be 3 sub-groups not affected? Also the AccuRIG icon and the text are overlapped. And if I manually collapse the panels, there are a big gap between the Modify and AccuRIG?...More
I start with an empty scene. I double-click the Toon neutral F and load it. I restore the bind pose. I select the character and click the GoZ button. I use the "Create" template and send the model in the A pose to ZBrush ( No changes have been made to the model ). It opens ZBrush. I select...More
This issue was introduced in CC 4.6. It doesn't occur in CC 4.54 and earlier. It also occurs in CC5 so I can't upgrade. Steps to reproduce the issue:...More