992 issues found

5

Votes
Active
99% of the time when I'm working with morphs, I only want to use the morphs that affect both Left and Right simultaneously. (For example, "Brow Width", versus "Brow Width L" and "Brow Width R".) Having all those extra sliders around makes it more tedious to scroll through.
I'd like a quick...More
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Submitted by dan.goyette

0

Votes
Released
Character Creator 4.52 runs very unstable.
In my case it crashes when loading characters and props, during file export and also by loading a saved project.
There is never an error message and it crashes again when trying to load the auto saved project....More
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Bug
Submitted by TheDCB1985

0

Votes
Not Reproducible
Just tried to export a couple of the characters from the Young Fashion Vol 5 actor core pack to FBX
Casual_F-0054.iAvatar fails to export as either a Clothed Character OR full export (just pops an error "FBX Export Failed'
Casual_M_0054.iAvatar - Character Creator crashes exporting the FBX...More
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Bug
Submitted by gekido

2

Votes
Assigned
For no reason the window tabs are getting switched to some defaults whenever CC is getting minimized and then restored.
The default tabs i my case are Headshot, Content and also Packager tabs.
Regardless which tab is active and is in focus, after minimize/restore the Headshot and Content...More
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Bug
Submitted by 4u2ges

0

Votes
Active
Title: Animation At Work 2022 Explore Space | Twitchymo Studio
Author: Mark Dent
My submission for the CTA Animation At Work Contest 2022, and published on the webpage. I noticed that my WIP playlist link does not work. I have included a list of all the WIP youtube videos and the links....More
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Submitted by mdent

0

Votes
Active
Now there is no way in CC4 to have the nails in the same uv as the body. I mean a continous UV. Now they are broken and when optimizing the character it looks bad for the uv seams and the low vertex count.
I tried to uncheck the nails from the Morphs tab but nothing happens. If i put the...More
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Submitted by odd_112

0

Votes
Assigned
Hello, I use trial version of CC4. When I try to send my posed character back in Zbrush 2022 clicking on CC GoZ Plus button, I have warning that I have 30 times remaining on current lisence, and then nothing happend. This is my first day of trial. I want to try it before buying but i cant check...More
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Submitted by narx888

1

Votes
Active
Currently, if you import a prop (Create -> Prop) from an FBX file, CC4 will bring in the BaseColor and Normal maps if they are present in the corresponding .fbm directory. However, other common textures, such as Metallic and Roughness, are not imported.
It seems it should be fairly simple...More
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Submitted by dan.goyette

2

Votes
Active
More of a feature request than an issue but it's very time consuming to manually convert cc4 expressions into the 52 apple Blend shapes.
If y'all had a profile that we could just switch to that was compatible with them it would make CC4 more universal than it already is....More
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Submitted by ethanperea

0

Votes
Active
so I've noticed when creating spring bones they sometimes clip into my models, so a good suggestion would be collider bones, like how its possible in Unity, so parts of the spring bone will no longer clip into characters....More
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Submitted by All Star X-Tra