If you import a Skeletal Mesh from, for example but not exclusively limited to Unreal Engine, and characterize it, the Skeleton will appear fine Root is at the top and everything underneath it. When you export it with a Root Motion Animation and try to apply that to the original character in...More
When exporting a character from CC4 or iClone 8, the hair mesh conform and expression blends appear to move in the wrong word direction. For example, I have a character with a mask, that mask is being treated as hair and the facial expressions are transferring their movement on to the mask...More
Create a new project by adding the default Kevin model, then export to FBX. Under Advanced Settings, choose "Mouth Open as Morph", and export the FBX. (Use whatever other target and options you like.) Normally, when exporting to FBX, the model will have four character meshes: CC_Base_Body...More
Steps to reproduce: (Ensure Character Creator v 4.41, and or Iclone v 8.41 is installed) 1. Select Content > Template > Actor > Character > (Any character with hair)...More
Instead of moving selected bones joint (like with CC Base Characters), the entire FK chain is getting moved. I remember it was working correctly before and looks like was invalidated with one of the updates. While we are at it, the symmetry selection needs to be enabled here as well. At least...More
When clicking on "Member" in the Help Menu of CC44 it opens a browser window. There when clicking on "Login" i get the massage seen in the picture. Can not proceed further. This happens on Win10 even with firewall disabled, not on Win7 (Firewall enabled)...More
Hi! I'm seeing problems related to the shaders when exporting CC4 autosetup to Unreal Engine. For example, this black character I made adjustments to the chest area using skinGen and the chest looks different in Unreal than in CC4 in "lit mode" - it appears a lot darker and doesn't match...More
Windows 7 I wonder RL hasent learned from a CT5 bug i have reported long time ago. Exactly the same now happens to CC4.4. Ealier versions do not show this misbehave....More