When exporting a character from CC4 to Unity as an FBX (Target Tool Preset: Unity 3D, Mouth Open as Morph), I repeatedly end up with duplicate blendshapes on the character's mesh. What typically happens (I've tested this over and over on different models) is that the first occurrence of the...More
CC4 does not allow me to export BVH files without an error and I do not think I am the only one. This happened on CC 4.5 initially, but, when I updated to 4.52, the problem persisted. Steps to replicate: 1. Use any character, in my case, it made no difference whether I use CC3+ or a Daz character...More
Certain fbx imported meshes move up and down when using the resize gizmo instead resizing the object. When storing them as obj, the re import, resize gizmo works as expected. fbx attached...More
When placing props in a scene they randomly appear at distance 99999999999,999 , same as Iclone, see here: https://www.reallusion.com/FeedBackTracker/Issue/IC-852-tends-to-place-props-at-infinity-distance...More
Character Creator 4.52 runs very unstable. In my case it crashes when loading characters and props, during file export and also by loading a saved project. There is never an error message and it crashes again when trying to load the auto saved project....More
When I import an animation from Mixamo, the animation applied to my character has shoulders too high and thumbs twisted incorrectly. STR: 1. Download an animation from mixamo (Swagger walk in this example), 60FPS....More