Please allow the option to use the RL Head pack (the 100 realistic faces) on a CC3 base character. It says it's currently not supported, but I would like to be able to utilize the realistic heads I paid for, with the new upgrade instead of being stuck using a CC1 character. EDIT: Although...More
About 30% of the Daz females (and some small percentage of the Daz guys) have very wide open eyes that will not work properly when brought in via Transformer. We need the ability to be able to edit the amount of default eye closure so they can blink. There doesn't appear to be any way to...More
The ability to import multiple other characters created within CC3 within a single running instance for posing would be an incredible asset. This feature could be exclusive to the pipeline edition, for those that don't have iclone and may not be entirely interested in live animation but just...More
The new blendshapes added from ExPlus are fantastic. But sadly there is a major problem when using them when exported to other software such as Blender or Unity. Those blendshapes are not working as they should in an export: A25_Jaw_Open...More
Hi, just want to ask did you think about to create addon for creating creatures and animals, it will be the gamechanger, coz I am very bad at sculpting. Thx in advance...More
With this idea I'd like to fully revolutionize cartoon character building by having a Photobooth Plugin for CC3/4 I see the plugin fully automating/capturing all necessary parts instantly for 360 Characters *Captures from Cartoon Shaded Characters...More
When optimizing characters for re-use, having more than 20 layers is essential. When using characters for games, having the possibility to export one character mesh with multiple outfit that can be shown/hidden in prefab-stage is needed to save space and time. When being limited to 20 items...More
When making characters, custom morphs can be important for facial expressions. Right now, there doesn't seem to be a way to export morphs that's not in the "expressions"-setup, and the body/head morphs are not exported. It would be great if we could export morphs for the head/body, at least...More