72 issues found

2

Votes
Active
The facial anatomy and animation of iClone characters have *radically* improved. The artistic quality of my efforts continue to flounder, however, due to anatomical deficiencies in CC bodies. When was CC body anatomy last updated? It seems that it may have been long ago. One key factor is probably...More
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Submitted by General Picture Animation

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I was wondering if there was a way to finely tune facial features like lips? I have a project where thin asymmetrical elderly upper lips are needed. Most people are not perfect as botoxed actors, so in need of more realism. Some sliders would be nice to achieve levels of asymmetry. See...More

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It will be good to have the possibility of adding a transparent image in material editor without the need of Appearance Editor (Decal)...More
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Submitted by Mana.Lucine

2

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The next software update should contain support for clothing and accessories to use UDIMs similar to how the body mesh can. If not in CC3 then in CC4! It's cumbersome to have to paint in Substance and the import feature not function properly, but to not even be able to have a workaround where...More

0

Votes
Not a Bug
The A pose tranfering to Zbrush is not the same as the A pose while editing or the one that there is in the motion files.
The one that goes to zbrush has closed legs.
So when you transfer back to CC3 it doesnt come back at the same place as you expected...More
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Submitted by ahingel

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Would be easier if we could send to zbrush any expression from CC3 directly, instead of using 3dxchange Now we can only send it to zbrush in A or T pose ex. If we modify the pose with the eyeblink and reimport it, it meshes up the whole character...More

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Votes
Assigned
I rarely use AE for outfit, but whenever I use it, AE would crash with basic operations.
So far I have found 2 cases which could be replicated:
1. When I try to load a Substance Material Preset....More
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Submitted by 4u2ges

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Active
splash tag for character creator will not leave the screen...More
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Submitted by blendaminor03

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Active
I was wondering if there is a way to close a characters eyes other than the appear closed option.
I want to be able to export the character with closed eyes. But in the morphs i cannot find a slider for this.
Edit: I found out how to do it. It's under - Edit Facial - Modify - Eyes - Eyes Blink...More
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Submitted by bossdeff

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Active
The error sequence is as follows:
Step 1: after opening a previously completed e baby character (size 95MB).
Step 2: go to content -> cloth -> underwear....More
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Submitted by fortunately.cuong