73 issues found

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I would like to create fabric materials with the appearance editor as shown here:
https://www.reallusion.com/character-creator/pbr-physically-based-rendering.html
But the appearance editor is greyed out, even when I select clothes....More
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Submitted by Mikay²

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The GameBase-characters nose is a bit too low poly, and even with smoothing, the edges are too sharp. Adding a few more support loops will help a lot, and make the character look at lot more high poly, without adding many polygons....More
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Submitted by Attensi AS

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Hello,
Would it be possible to add more spring bones options to the avatars? I'm suggesting for abdomen (belly) and glutes (butt) movements, in addition to the Spine01 (breasts springs).
Make like maybe an updated avatar release for this, like you all normally do when you are adding a new...More

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When I select an object like clothing, or an eyeball and got to Modify>Material>Launch it opens a window for me to login to Photoshop. Once I log in Photoshop opens for a few seconds and shuts down....More
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Submitted by alecjerome

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Currently, only the front portion of the face texture is generated by headshot and then blended into the cheeks and rest of the face. I create an old man face but the old man template in headshot contrasts starkly to the generated face which has a clear outline around it. Can clone stamp...More
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Submitted by tim.bradbury

4

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Would really like to see a better and EASIER way to do hair. I hate having to rely on 3rd party software to create hair or buy only a couple very limited styles. I would be willing to by a add on that covers all types and kinds of hair....More
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Submitted by Combatcommandcat

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I understand you are working on a wrinkle and beard system but I have an idea that I think you might like.
I think it would be nice to brush on your morphs instead of just sliders or push/pull
Add brushes where you can brush on hair add curls or smoothing hair. Brush on rough wrinkles or...More
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Submitted by delebash

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hi just wondered if it is possible to get a normal map for the tile generator and a tiling slider for the decal tools, and are the link controls limited to the tool used or can they link tools? thanks, cool plugin...More
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Submitted by Siverse

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When working with the library, it can get cluttered very quickly. One piece of clothing can easily have 5-15 colour variations. Moving these variations to a second tab, would make it a lot faster to scroll through, and find what you want. Having an option to stack / unstack the library would...More
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Submitted by Attensi AS

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Looking at Characters close up isn't as realistic as I thought.. it does look at a distance. I hope that you can integrate a skin-to-morph" projection component to help with bigger deformities like neck veins or tendons and or the ability to generate the displacement textures from the normal...More
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Submitted by Ascensi