584 issues found

0

Votes
Released
Hi, when converting your avatar "Ivonne" from the Reallusion "toon pack" to Game Base issues with the eyes blink appear, see attached images, and the "Correct eye-blink" function (image 3) does not solve the issue....More
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Bug
Submitted by anders_187857

0

Votes
Assigned
Hi guys, your default pose is non-symmertical, please fix it!!! See attached file. It's clearly visible from side view....More
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  •  726
Submitted by nk_794278

0

Votes
Not Reproducible
Hi this little bug goes like this.
1. you are in headshot and have a head in the viewport of your char
3. you activate the sculpt morph tool and use the full head with more control points you see it on the char all points lite up when selected...More
  •  6
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Submitted by hobbyuser3d

0

Votes
Assigned
For some elements when I export a model as an OBJ it does not export correctly. See the model in CC3 vs. the export in Blender. The element in question are the shoes....More
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  •  723
Submitted by mchacon_662011

0

Votes
Closed
Hello!
I previously inquired about this with Issue 7324. I was unable to replicate the error, but it has returned. I was using CC3 and SkinGen just fine for several hours last night. It popped up once, but then stopped. When I returned to work on my project today, it has returned and I am...More
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Submitted by TranshumanistFuture

0

Votes
Closed
Hello, I've updated CC3.11 to 3.21 and it want open after the splash screen.
I've uninstall and reinstall 3.11 and same thing.
I've also updated nvidia to 441.87...More
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  •  721
Bug
Submitted by jean.simar3d

0

Votes
Closed
I just updated with newest patch as of 01/03/2020 and crash on load! HELP!!...More
  •  1
  •  720
Bug
Submitted by jack_036962

0

Votes
Closed
Hi
I install on Windows 10 (1903) but Not Running.
(My Graphic Card 1050)...More
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  •  720
Bug
Submitted by erfunism75

0

Votes
Not a Bug
When I import a cc3 character into unreal, the bones have their positions all messed up. As you can see from the pic. I have been using the default export profiles with mesh only.
I had to bring the model into Modo after exporting out of cc3 with the maya template and then bring it into ue4...More
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  •  716
Submitted by RowdyWabbid

0

Votes
Not a Bug
I know they were there before because I edited and saved some different colored eyes....More
  •  1
  •  714
Bug
Submitted by zeus.macbean
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