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To import via Transformer should be included in CC3 without upgrade to Pipeline....More
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Submitted by tamer.abdelbaky

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In this project, I discovered that drive mapping is related to rendering.
There is no problem locally, so if you use the alphabetic drive mapping provided by Windows (ex c:\ d:\ e:\ z:\), there will be no problem.
I found out that it is not possible to randomly designate a mapped drive name...More
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Submitted by black_080054

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I do not model in triangles specifically because quads make weight painting easier than triangles, but every mesh that I import is automatically triangulated in CC3. This and the automatic Tesselation make it difficult to accurately weight paint in CC3. Because it's triangulated, you can no...More
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Submitted by will2power71

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Hi, I tried with latest version of iclone7 and cc3, using default cc3+ character when export, select delete hidden surface, export both head and body independently, the joint part of the export models does not match correctly, maybe the delete hidden faces function does not locking the ventricle...More
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Submitted by DamoHu