According to my research on the subject matter, right now Blender is closing in on this particular niche of the rendering industry with their grease pencil tool and free plugins like BEER, which you can learn more about if you follow this link to the plugin's official website: https://blendernpr...More
So I tried exporting to an FBX file, but was stopped by not having an export license. After buying the export license, I still am not able to proceed with exporting. I still get the same message, even though I have bought it. First I bought the two items separately, then the whole package...More
We are using CC3 for our online virtual world and really loving these avatars! Like our previous product (Red Light Center) we want to be able to mix and match clothing materials and skin* as well as allow some level of in game avatar customization for things like tattoos and makeup for our...More
I create a character in CC3 latest using headshot and ultimate SkinGen, then go to File->Export to FBX. I choose the Unity preset. My unity project has the latest CC3 importer plugin. The character is imported more or less fine. However - as you can see in the attached image - there are two...More
I have a problem with the rig when exporting to Unity. I attached a image of my issue. Left is a default CC3+ character which you can see bends quite badly when arms aim up (and down). Right is how it should be. I can supply a sample project if needed, but it is bigger than the max file size...More
Description This is easily fixable but is highly inconvenient for high-volume operations. Auto-setup creates all HDRP materials just fine but the RGB map (surface inputs/base map/rgb map) is wrong -should be FFFFFF- and chars appear "bleached" when dropped in scene....More
Description Blend shapes for new eye elements (occ. and tearline) do not move along with eye animation. Is this intentional behaviour i.e. work I must do myself inside Unity - or just a bug?...More
Very weird error. When you create subfolder "Textures" in folder CC_Assets and copy some texture into this subfolder AutoSetup removes all folders in CC_Assets. I have irrevocably lost the results of my work for few days. Reproduced on versions: AutoSetup 1.02 for Unity 2019.3 and AutoSetup...More
The render pipeline for Unity has changed. The class referenced in the DLL ( UnityEditor.Experimental.Rendering.HDPipeline.HDEditorUtils) is no longer valid and throws an exception when you attempt to import the character following the steps outlined the reallusion documentation. The export...More