388 issues found

5

Votes
Active
Can you please, please, make the autosetup for Unity and Unreal open source!!!
Please let us make your tools usable for production of "real" games, so we can fix the broken auto setup pipeline our self, and add all the lacking features and options in that system...
Best regards...More

1

Votes
Active
Is it possible to get the ability to combine the materials in a complete custom way than just by the three presets?...More
  •  0
  •  428
Submitted by bunny_tsukino86

0

Votes
Not a Bug
Repro is in the attached video, in the zip BlenderFBXQuadNormalsBugVideo.zip
Open the project
Export as fbx for blender...More
  •  1
  •  420
Submitted by dan_422114

1

Votes
Active
Steps:
1. Place smart hair components on default avatar.
2. Make sure to include a smart hair brow piece....More
  •  0
  •  415
Submitted by tantrum

0

Votes
Closed
Steps to Reproduce:
1. Download Character_Creator_3_Hub from Order Receipt link.
2. Double click on the downloaded file....More
  •  0
  •  411
Submitted by davidyalguien

1

Votes
Active
If i want to export body parts of my character, for example the right arm, I want it with clothes on it, so only the shirt right arm, and the arm. Actually, the only solution is to delete the pants, shoes, eyes, etc... before exporting, otherwise every hidden item is exported too.
Please...More
  •  2
  •  409
Submitted by michelelpeach

2

Votes
Active
Hello,
I'm having some issues with the uvw for a character when exporting it with "instaLOD" and "merge materials" selected.
some uvws are very big and others are very small. for example, the head is to small and the nails and tongue are way to big in a uvw texture....More
  •  0
  •  396
Submitted by objectnull

0

Votes
Assigned
Repro in the attached RoundTripBugVideo.mkv (in the zip)
Unzip the project file
Load in CC3.41...More
  •  0
  •  395
Submitted by dan_422114

1

Votes
Active
When I export FBX with Unreal preset and choose to merge all materials, CC3 decides to randomly split some UVs into small pieces.
This makes it very hard to predict the outcome of the exported texture and makes it nearly impossible to edit the textures after export.
Some kind of preview option...More
  •  2
  •  394
Submitted by Jaydead

0

Votes
Not Reproducible
Steps to reproduce :
1. Open CC3 v.3.44
2. Don't modify the default character...More
  •  4
  •  388
Submitted by andr3.hilary