384 issues found

1

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There is a problem when a character is exported as FBX and then imported into Unreal with animations. When I try to retarget the animations from the mannequin character to my character there is always sliding feet or hands (IK) and the issue is probably happening from the wrong size of CC character...More
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Submitted by pixelpirate23

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Assigned
Import the character for Daz G8 Into CharacterCreator3.4 by Transformer(Both CC3+ and CC3 have been tried),
Character's Eyelash cannot followower Eyelip well when Eyes Close.
"Correct Eyeblink" connot fix this isuss....More
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Submitted by BarrierAbyss

1

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Active
Hi
I would like to ask for a feature that would be very helpful. In Unity I use the characters to work with AI, and something that would be VERY helpful for mem and I believe for every people who use the Characters for games and realtime 3D, would be to be able to export the preset emotions...More
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Submitted by Carlos_Morais

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Votes
Closed
Hello!
I'm having a problem with Unreal's packaging project.
According to your operation, I copy the files from Auto Setup 1.2 for Unreal 4.26 to project....More
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Submitted by benliuhai

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Active
CC3 crashes machine when using skin gen / appearance editor.
Always get this in windows issue report:
The computer has rebooted from a bugcheck. The bugcheck was: 0x00000116 (0xffff9189e1e2a010, 0xfffff80133a00a40, 0xffffffffc0000001, 0x0000000000000003). A dump was saved in: C:\WINDOWS\MEMORY...More
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Submitted by zeus.macbean

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Active
It's great to use this "Character Creator 3" software, but some things are missing and one of them is that the character must be the same size as the Unreal mannequin, with exact or approximate measurements, whether it is a male or female character, because the user loses a lot when trying...More

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Released
After the update, CC 3.44 and iClone 7.93 close when opening "Scan Reality - Natasha" ... How to solve the problem?...More
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Submitted by kensp

1

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Active
Hi love CC3, But love it more if we could have an export update to GOZ, that could put the legs into an A-Pose as well as the arms, also to be able to export at a higher resolution, or be able to work and sculpt with a higher res, back and forth from CC3? Hope this is possible and that you...More
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Submitted by Siverse

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Active
I exported the character to Unreal Engine but it doesn't have physics in the feet and hands...More
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Submitted by raylancharles10

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Assigned
hi have been trying to work out why it is that when i create a split head / body morph from one i have sculpted the eyes and teeth won't morph as well? can anyone please help?...More
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Submitted by Siverse