Hello there, I'm having some problems with a coat that is also placed over the wrist. i attached a image. left is CC3 (where it looks like it needs to be) on the right is the export with the unity template (only happend with the unity template). both parts from the coat on the wrist are rotated...More
1.collect animation clips with "Add To Library As Motion Plus" from iclone7 2.export this animtion ( '.iMotionPlus') in cc3 with unity3d and 'Motion' only 3. put it in unity, you'll find the fbx include animtion(but I choose and need export animation ONLY )...More
The characters do not import into Maya with the same appearance they export out of CC3. There needs to be some auto setup feature to load ALL types of UV Maps not just normal maps with the fbx...More
I’ve reinstalled five times cc3 either hangs on load or freezes loading a project at 0 percent. Nothing is working where can I download an older working version?...More
Hi, We are currently using CC3 to make a mobile spec character. We have come across a quality issue with the resolution of the hair texture when it's been packed to one UV using the "All" option in the Merge Material (UV) tab on export. At the moment we have exported the hair item by type...More
The export always freezes at 72% and the app quits after clicking on it. (it worked well few days ago but I updated CC3 in the meantime) Freezes regardless of the project. Even with a new blank project (underwear female with no alterations) + Tried on two different PCs .. same result...More
When I export FBX with Unreal preset and choose to merge all materials, CC3 decides to randomly split some UVs into small pieces. This makes it very hard to predict the outcome of the exported texture and makes it nearly impossible to edit the textures after export. Some kind of preview option...More
Hi, I'm trying to download items using smart gallery in character creator 3. The problem is that anytime I click on an item, it looks as if it download it, but at the end I get the following message: "Failed to download content. Please check your internet connection, or contact the author...More