391 issues found

0

Votes
Released
Major Issue with IRAy after the latest updates yesterday.
The Eyebrows render with a weird artifact still and now after the render finishes, try hitting the save icon on top left and you will notice the PNG, JPG options are gone, its showing imaterial as the file format. Needs a fix and update...More

0

Votes
Not Reproducible
My project used Headshot and base content modified through the appearance editor and morphing. Once I was happy with the overall appearance I converted the model to the Game Base Model and manually reduced hair and clothing. When I use the pipeline extension to export to Blender the textures...More
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Submitted by GG2020

0

Votes
Active
It would be nice to have a option to not check the delete hidden faces box when using the merge material option.
thank you....More
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Submitted by objectnull

1

Votes
Active
Hi, I've enjoyed the export pipeline for Unity a lot, but there are a few things that are quite cumbersome still.
For games that want to export clothing variants for their characters, it would be nice to take advantage of the "hide vertices" information that comes with clothing in CC3. This...More
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Submitted by ptrefall

0

Votes
Not a Bug
CC3 exported FBX file to 3dsmax, the model surface was wrong.Export obj format is correct, but obj is no morpher...More
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Submitted by benliuhai

0

Votes
Active
Hi,
The face number of body exported from CC is 13100,it can not be changed.
We need high precision(smoothing) character models in hdrp game(unity) ,the face number of FBX exported from CC is not enough....More
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Submitted by 1786570525

2

Votes
Active
When exporting a CC Character from Character Creator 3, there is an option in the InstaLOD Export settings to merge Materials. We noticed that no matter the option we chose the skin materials always get merged with the eyelash material and the eye material. We would like to merge all skin...More
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Submitted by janaz

1

Votes
Active
In character creator 3, can you somehow save the preset under your name? I work with the Lumberyard engine, and it was very convenient. Because every time you change the values, too long. Maybe there is such an opportunity to save the predefined parameters and call them not with a custom, but...More
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Submitted by olyra2000

1

Votes
Assigned
You can watch this 1 minute video showing the issue
https://youtu.be/gccgX7k_h-o
Steps to reproduce:...More
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Submitted by trafalgamer

0

Votes
Assigned
When I export an fbx model from CC3 it is in the A pose.
when I try to import the fbx from CC3 into Blender the action causes Blender to hang/freeze.
Then I have to use the "Task Manager" to shut Blender down....More
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Submitted by subongo
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