Some customers are having issues with content i made and are getting failed to load errors. https://forum.reallusion.com/413660/Failed-to-load-project-file#bm413675...More
Kia ora I feel a option for having export like Left, Right hand, Head and Feet would be a great help to those creating RPG's similar to The Elder Scrolls series when palyer changed armours and cloths. Much less work fitting clove/Gaunlets over the end of an arm rather then make sure fingers...More
I think it would be quite helpful if I could install these two software packages onto my laptop and my desktop and then use a wi-fi connection to sync the two devices together in order to send files back-and-forth as I need to across my private network....More
Trying and trying to work with GoZ between this programs and its impossible, every time I'm trying to do this, Character Creator tries to re-import the mesh as Cloth....More
Daz Genesis 8 female figure Marnie HD exported from CC 3 has hair visibility issues in Unreal Engine 4 after import. Steps to reproduce the issue: 1. Open MarnieHDUnrealProj in Unreal Engine 4.26...More
Hi, I have an issue and I can't find the solution online. I have a character with an imported grand coat. When I transfer the Skin weights, it transfers for all the coat. As you can see in the picture I have attached, this is not how the coat should behave, as the bottom of the coat should...More
I've reinstalled CC3 a dozen times tonight, and upon first launch it says it will use RLSysRegAgent to auth the serial, but it gets hung up. When i got to export a model to iclone, CC3 freezes and crashes....More
Manual options to change the outcome of the uv merge. Some priority or multiplier value would do. There needs to be any way to manually set the maximum size, an object/type can take in the final UV map. Right now i am trying to export a female character, where the hair and eye UV takes up...More