391 issues found

0

Votes
Active
I converted a CC3+ character to Game Base and a lot of body poly is hidden since he is wearing cloth. But the texture for the skins also covers the complete legs and arms and these basically get deleted. Is it possible to generate UV maps that only cover the poly that exist to get more texel...More
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Submitted by bunny_tsukino86

0

Votes
Not a Bug
Issues are only present for for character CC3+
Steps
1. Add obj (1) into scene...More
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  •  1738
Submitted by megaoutput

0

Votes
Not Reproducible
After Upgrading from Trial to Full Version -
The Auto Setup Shader selection window does not open when trying to import a new FBX model from Character Creator into Unreal Engine.
Skips directly to the default Unreal import (which fails)....More
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Submitted by skycastle

0

Votes
Closed
Exporting any character I have created from Character Creator 3.3 into Maya 2020.2 causes Maya to instantly crash with a 'failed to save temp' error.
This happens regardless if I export using different settings under the export menu.
FBX viewers (Such as windows 3D Viewer) can open and see...More
  •  4
  •  2007
Submitted by ThyHolyJebus77

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Votes
Released
This might not cause any problems if the Max Texture Size in Preferences is set to be over 1024.
However, a problem arises, when Max Texture Size in Preferences is set to 1024.
On FBX or OBJ export, normal map internally downsized to 1024 and then blown up back to 2048....More
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Submitted by 4u2ges

0

Votes
Not a Bug
GOZ is still importing with the stiff A or T pose instead of the Unreal relaxed A pose. I was told by support that it's supposed to be using the OpenA_UE4 pose for GOZ by default now....More
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  •  695
Submitted by dgagnerart

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Votes
Active
character creator has submmission tools tab that should run content uploader...More
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Submitted by Bellaire-Bob

0

Votes
New
Я пытался установить триал версию Character creator 3, но после запуска он нехочет дальше устанавливать, в чем проблема. У меня Win10...More
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Submitted by realongstudio

0

Votes
Assigned
There are multiple cases have been reported. I cannot be sure about the others, but in my case, I have exported to FBX, Imported to Blender and got texture mismatch. Essentially it was caused by pulling the texture from a wrong export in my case. It was an OBJ export folder, which I exported...More
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Submitted by 4u2ges

0

Votes
New
where is export button??...More
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  •  747
Submitted by gasemhasanpour
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