584 issues found

1

Votes
Not Reproducible
When I follow the tutorial for importing CC3 characters into UE4 exactly as specified the elbows appear off and sometimes become all wonky (most notably when using the paragon shinbi character animation 'levelstart'. I have the most updated install of the engine and plugin and used a clean...More
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Submitted by websites_899962

0

Votes
Closed
If I create a Morph Slider from a exported TPOSE Character and import a Morph with T Pose , only the Head is change , I get a V pose if I drag the morph slider.
That must ne a bug
In the picture is the Geometry what I want as morph and what I get in CC...More
  •  6
  •  1227
Bug
Submitted by vidi

1

Votes
Not Reproducible
Hi there, I've just installed CC3 and Smart Gallery, but when I load hair onto the default avatar, it looks pink? No matter what hair I choose. Loading the hair onto the default avatar is the first thing I do when I open CC3, I don't try anything else. I've already tried uninstalling and reinstalling...More
  •  1
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Submitted by kavixkavi

0

Votes
Released
When you restart CC3 the preview is set to High. Even if you exit with Quick mode. And save the workspace as quick mode.
Better if it is the mode when you exit or workplace settings....More
  •  1
  •  1223
Bug
Submitted by The-any-Key

0

Votes
Released
Steps to reproduce:
1) Create a CC3+ character with larger-than-normal eyes, such that they do not close properly.
2) Use "Fix Blink" option in modify menu, and confirm that eyes close all the way....More
  •  0
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Submitted by NinjaMouse

0

Votes
Released
Steps to reproduce:
1. Import a face with Headshot (Pro Mode).
2. Observe that the skin on the neck is correct....More
  •  0
  •  1219
Submitted by synthetics

0

Votes
Not Reproducible
i wanted to export my model from Zbrush to CC3 .But i keep getting this memory error, i tried export GOZ one by one and found out that it works until it reached a certain number limit, which then pop up the error. How to increase the memory or solve this? The file itself is not corrupted as...More
  •  3
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Submitted by Kiseijuyu

0

Votes
Not a Bug
The A pose tranfering to Zbrush is not the same as the A pose while editing or the one that there is in the motion files.
The one that goes to zbrush has closed legs.
So when you transfer back to CC3 it doesnt come back at the same place as you expected...More
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Submitted by ahingel

0

Votes
Not Reproducible
If you fix the blink with the autoblink correction of CC3, the morph doesnt be saved and doesnt transfer to 3dxchange so we can export it and modify it further
if you press the morph in 3dxchange , it changes back to the old morph, not the fixed one from CC3...More
  •  3
  •  1204
Submitted by ahingel

0

Votes
Closed
Tried to open CC3, as the program opens I click on the screen and the program does not respond. Indicator spins and has to be closed down. This is using the default files when opening. I am using Nvidia driver 456.38....More
  •  1
  •  1204
Submitted by Thorcarter
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