Currently I cannot open cc3 pipeline. every time I go to open the program it asks me to restore unsaved project data even after a reinstall of the program cc3. when I save or don't save the project the program crashes. I get the base cc3 female load in with multiple versions of the screen...More
The A pose tranfering to Zbrush is not the same as the A pose while editing or the one that there is in the motion files. The one that goes to zbrush has closed legs. So when you transfer back to CC3 it doesnt come back at the same place as you expected...More
I am using unity auto setup version 1.10. I added hdrp asset pack into Unity, I exported character as fbx with motions. I dragged the files into CC_Assets. It is imported well, prefab and animation controllers are generated. aThere is an issue, animations don't loop. When I go to animations...More
Original Question I was following the RealIlusions tutorial on exporting CC3 Character to Blender and rigging it with auto rig pro. But you can rig the character because the character's feet don't import on the ground plane the bone does with the character above it. Auto rig pro only works...More
1. I am using the Merge Textures option in CC3 as I want to use the model as a game character. 2. However, the face is too small in the texture atlas. Finger nails take up more space than the face. I have posted this on your forum, and somebody suggested I should file a bug report which I...More
CC3 crashes machine when using skin gen / appearance editor. Always get this in windows issue report: The computer has rebooted from a bugcheck. The bugcheck was: 0x00000116 (0xffff9189e1e2a010, 0xfffff80133a00a40, 0xffffffffc0000001, 0x0000000000000003). A dump was saved in: C:\WINDOWS\MEMORY...More
The characters do not import into Maya with the same appearance they export out of CC3. There needs to be some auto setup feature to load ALL types of UV Maps not just normal maps with the fbx...More
Hello! I'm having a problem with Unreal's packaging project. According to your operation, I copy the files from Auto Setup 1.2 for Unreal 4.26 to project....More
I severely messed up my tongue on a model months ago, and after contacting support there's absolutely no way to fix it without going in and messing with the mesh myself. I had been editing the facial vertexes and while selecting them to be moved, I didn't realize it was also selecting the tongue...More
Steps to reproduce: Go to the iClone and make sure you turned on the Spring effect for your character. Apply any animation to your character (e.g dancing so the effect will be noticeable)....More