584 issues found

0

Votes
Released
Even if I save the project under a different name it always keeps an older name. thats very confusing....More
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Bug
Submitted by Kareeem

0

Votes
Released
According to the CC3 manual, it should be possible to convert from CC1 avatars to CC3 avatars. The expected result would be a pure quad CC3 mesh (as shown in the first attached image); however, the actual result is a very dense triangulated mesh. To reproduce this bug:
1) Load a CC1 base avatar...More
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Bug
Submitted by Hookflash

0

Votes
Not a Bug
1. Make a new project
2. Select the body, in the modify tab click "Edit Mesh"
3. Select "Face" edit mode...More
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  •  1524
Submitted by c68

0

Votes
Released
If you import a DAZ G2 male or female into CC3 using the 'Transformer' function, the face bones are not aligned correctly.
The eye bone positions are set out of place. This can be manually fixed using the bone editor as shown at this forum post:
https://forum.reallusion.com/FindPost383934...More
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  •  1524
Submitted by 3dtester

0

Votes
Closed
I am not able to run the application anymore. Got the latest update to 3.04 from the hub and installed it. Now when I run the app, it launch, show the splash screen and then quit.
I did uninstall the app completely and re-installed via hub, but it is doing the same thing. Windows 10 has the...More
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  •  1523
Submitted by lollosone

0

Votes
Not a Bug
I'm getting pretty bad results anytime i use the transformer to import a daz3d base characters (only use daz for hair), save a custom hair template ad then load a CC3 character to apply that custom template. Any mesh that's not the standard cc3 meshes (I use tokomotion meshes) this issue occurs...More
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Submitted by edorseey03

1

Votes
Not Reproducible
hi , i have been trying import high heel shoes from DAZ via FBX into CC3 in their correct foot pose, but the shoes always import flat footed, which distorts the shoe, is there a fix to this please?...More

0

Votes
Closed
While using CC to create a character, the program suddenly crashes and this message appears:
"The instruction at 0x00007FF6BAA92551 uses the memory address 0xFFFFFFFFFFFF. The state of the memory cannot be read.
Click OK to end the program."...More
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Bug
Submitted by alysiabright

0

Votes
Released
1: Can't GoZ one body part as it comes back as a asset or clothing.
2: Can't save transformed body morphs from DAZ to Library to save character as a backup base.
3: Imported Props and Clothing are offset from the orginal body....More
  •  0
  •  1491
Submitted by kmitchell.12catblackstudios

0

Votes
Released
Hello, I have noticed that when exporting to Unity and I set the export option on my character to Merge Material (I use by type), that it does not add an alpha channel to the texture and causes the eyelashes to show up as either white or black in the game engine depending on the character....More
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  •  1482
Submitted by chadfranklin47
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