34 issues found

0

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From the Material editor, when you "launch" a texture map from a texture slot by clicking on the "Launch" button, a degraded JPG image is sent to the chosen image editor instead of sending the original texture. This result in editing a degraded image with compression artifacts. Several roundtrips...More
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Submitted by GOETZIWOOD STUDIOS

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The keyboard command works great, as does rotating the IBL numerically from the IBL section, but it might be good to have a clickable icon in the toolbar to rotate the IBL.
Something to think about....More
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Submitted by Rampa

0

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Released
Some keyboard shortcuts require difficult key combinations for some people.
It would be great if we had the ability to modify the keyboard shortcuts, and create new ones too.
This was discussed recently at great length in the public CC2.0 beta forum....More
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Submitted by justaviking

5

Votes
Active
The eyes of CC characters have greatly improved, especially when using PBR, but currently the Eye and Cornea materials for left and right eyes are shared.
It would be useful to be able to use distinct materials for each eye, for example, in case someone has eyes with different colors or if...More
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Submitted by animagic

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It would be nice and convenient if it was as easy to set the DEFAULT PROJECT in Character Creator as it is in iClone.
I am attaching a picture from iClone 6.53....More
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Submitted by justaviking

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I would like to be able to change the color/transparency of the mesh editing mode grid. These white lines are pretty annoying......More
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Submitted by ThomCromer

7

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Active
DESCRIPTION:
If you apply a Substance to your character in CC2, and export the character (as an iAvatar or directly to iClone 7), it will always "flatten" the Substance into a set of simple texture maps.
When you open the character in iClone, you no longer have the ability to modify the substance...More
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Submitted by justaviking

4

Votes
Assigned
The UI/Text is extremely small on initial opening and full screen. Attached screen captures....More
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Submitted by dancnbird

1

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This has been reported on recently, but as I found no way to comment on or vote for the post, I thought I would post about it again BECAUSE THIS IS REALLY IMPORTANT! There is virtually no point to having a mesh editor unless we can edit the mesh and calibrate simultaneously!
Thanks....More
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Submitted by JC Weatherby

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you have an awesome product, but I have a suggestion for a possible plugin
i,m looking for a product that does the animation you supply but will allow me to run a small desktop app that will allow the avatar I created to function to live audio coming form my pc.
for example, i'm running...More
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Submitted by jmarsh9967
1 234