BUG: Whenever I load an old custom hair/beard/clothing/shoe item where the location of an image or video file has changed (for any reason, like maybe a duplicate back-up drive is now in use, or maybe I've cleaned up and re-organised my custom libraries), I get a warning that the texture files...More
I had made a pair of shoes and imported before 2.3 and it works. Since updating to to 2.3, whenever I try to load an FBX exported from Maya, even if I didn't add or change anything, the error states that mesh for body and tongue are bound to the wrong bones. I am following the tutorial for...More
I can not shut the mouth of my avatar to edit the teeth in Character Creator - I found no one else in the forums or on the internet with this problem? How do I shut their teeth?...More
5 minutes before the update, CC 2 had run pretty well on my HP laptop. But after the update to 2.3 a message pops up and the application no longer runs. Now some technical reality: My laptop runs Windows 10, which requires Directx 12, which is installed according to dxdiag. Unless the Developers...More
When I export a character from Character Creator 2 as an .fbx and load into Lightwave 3D 2015.3, the results come out messed up,as shown in the screen shot. This was not previously the case,as .fbx export used to work fine....More
The Installer is crashing right after I see the splash screen with the message "InstallScript Setup Launcher has stopped working". The only thing really out of the ordinary about my system is Dual Xeons, my first guess is usually related to some hardcoded thread limit in software that I encounter...More
When trying to distribute an item with versions for both classic and PBR systems, a buyer with 1.5 only will not be able to purchase. This necessitates making two packs instead of one across a whole product line. As a content creator, I would rather have one store item for any set, and the...More
The steps detailed below will cause CC2 to locking up and stop responding when you export to the iC6.5 format. PREPARATION STEPS: 1) Start a brand new project, using the default nude character...More