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Steps to reproduce issue 1 : Stage a toon. Select the toon. Import a voice from file or TTS and then add a preset blinking animation. It adds a voice track to blink and wipes the voice added by file or TTS. Steps to work around: load the blink first then add the voice file.
Steps to reproduce...More
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Submitted by matthew_a_tull

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Feature Request (Please forward this idea to whoever can implement it):
1. Allow motion pilot to be used through an Xbox controller. This is an even more fun way to animate because you can assign animations to different button presses and different joystick degrees. There can be a "sneaking...More
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Submitted by Phazor

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We're always looking for tools on how to create animations quickly and efficiently.
But the emergence of ai will revolutionize the entire animation process.
1. it is recommended that create humanoid characters should consider text-based character generation, or access to tools like chatgpt...More
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Submitted by 4804419

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The programming language's IDE I use to develop software has automatic version control (see attached image).
It would be great if Cartoon Animator had a similar feature, eg. whenever the user saves a project (not save as) it creates a version of the project. That would allow a user to easily...More
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Submitted by steve_gill

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I have a suggestion, let the software build in ai text to generate the character, first use the ai to bind the bones, then use the text to make the ai generate different actions. I've used viggle ai so far, and it can already generate different actions for the character using text. They do...More
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Submitted by 4804419