Hi! Thanks for the lovely software. I have purchased all three with many contents from the store as well. There is one thing I was upset about was my inability to find an answer to my problem: that is building up the next scene after completing one scene. I tried my best to look for a solution...More
When I purchased Dynamic Character Designer I can't find where to replace it at all, I think the whole process of replacing footage is too complicated, You should redesign the entire UI operation interface so that newcomers can get started quickly and understand it at a glance. Secondly, it...More
Spring Bones is very nice for its added secondary animation. However, the Spring Bone physics simulation needed to be somehow activated before the animation started. I'm trying to use CT5 to create a looped animated sprite with spring bone attached to simulate secondary animation. every time...More
Any way RealIlusion could add an option in Cartoon Animator to export a short animation as a lottiefile? Web site reference....https://lottiefiles.com/...More
At present, there exists a zoom feature, which is nice, but a dolly in/out for the camera would simplify animation for camera movements. You already have a 3D plane function. If you can add the camera as a separate object that we can alter the position of, users would be able to dolly in...More
Is there an 'Onion Layer' in the Stage mode? I have only seen such a feature in the Composer mode during rigging 360 Head. it would be a helpful feature when I'm animating, or maybe it does exist and I'm just not finding it....More
1. The Bone display preset is always reset every time you restart the program, it would be nice if it could always start at the setting you have already set. 2. If there is a feature to lock the render camera 3. a separate view window to host the final render view while working in close-up...More