"Hola chochera, escribo porque esta vaina no se entiende, y creo que no soy el único latino que no manya todo lo que en lenguaje anglo ustedes dicen, ¡Algún día entenderán que somos más hispano hablantes que angloparlantes?" Hi, if you understand this phrase, i apologize you, if not,...More
Any way RealIlusion could add an option in Cartoon Animator to export a short animation as a lottiefile? Web site reference....https://lottiefiles.com/...More
Is there an 'Onion Layer' in the Stage mode? I have only seen such a feature in the Composer mode during rigging 360 Head. it would be a helpful feature when I'm animating, or maybe it does exist and I'm just not finding it....More
Io ho acquistato i seguenti programmi CTA4 e CTA5. Per problemi di memoria e di velocità ho dovuto sostituire il disco fisso del mio computer. Al momento della prova finale il CTA4 si apriva e funzionava regolarmente, mentre il CTA5 si apriva ma non funzionava, dopo l'apertura apparivano...More
Cartoon Animator 5.2 displays a window saying that the serial number is incorrect and quits. Uninstalled and installed Cartoon Animator 5.2 again and Cartoon Animator 5.2 is still quitting....More
A hard thing to do is a 360 character in 2d in 2d animation software, all 2d animation softwares struggle with that, I think one way to do it is mixing it with 3d features, I imagine 3d bones where you can rotate and manipulate them in a 3d space, where each bones has automatic draw substitution...More
On file of example, when I expand the frames using Ctrl, to other size or the same size (I mean dragging to expand it and make the distance between frames bigger and backing to the exacly same size where the last frame is 40 and released the mouse button) It create a keyframe on "Rfoot" which...More
Ok, I will try to be very clear, step-by-step, if it is not clear enough I can record a video. 1.Open a new empty project on CA, on "Content" tab drag "Ariel1_F.ctTBActor" (but can be any character with 360 head) 2.Open timeline....More
Since Reallusion has discontinued support for the OS X platform, we need to discontinue use of your products and go with other vendors. I understand that Windows users exist is higher numbers, but most creative people, artists, animators, and independent production pipelines are all on OS X...More