85 issues found

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At present, you also know that AI can already realize painting, so next we will consider AI character creation, scene creation, and the ability to automatically bind skeletons and import them into cta5 for use with one click.
Another issue I want to talk about is: the current prices of materials...More
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Submitted by 4804419

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On the manual, the E key to stretch bone joints function is currently listed under the "Constraint Off" feature and should be corrected to the "Constraint On" feature.
Also, this E stretch bone key is a great feature, its shortfall is that its value can not be copied and pasted to other keys...More
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Submitted by chuckle70

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So, am I the only one that has notice the lack of a real easy to use -loop to- feature? Like a loop to set point, loop once, loop to end for motions? There is a loop click on the panel, but it does not seem to do anything. And the Categories tab here needs more options to choose from or an...More
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Submitted by matthew_a_tull

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Hi, can you please update code for the user manual, so every search term which results in "0 results" can be generated as an alert for your helpdesk staff, and/or as a list of content to be cross-referenced and updated with tags please?
eg, if I enter "Error Log" to find answers for an error...More
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Submitted by Tarampa Studios

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When exporting out to AFX, it can take a fair while depending on the length of animation (my scenario 3250 frames).
If I render out a JSON file using the PNG option, there is usually an ongoing update to where it is in the process. But when rendering out using MOV option, everything appears...More
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Submitted by jerry.darts

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A template with a tail and the ability to wag it....More
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Submitted by JEM618

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Hi, thanks for the good job for Cartoon Animator 5. I am a beginner but my goal is to use this programme at professional level for my dream job. I think we all dream for 360 Body turn builder which Garry Pye have manually done it manually at https://www.youtube.com/watch?v=n6dsJjKWdYo URL...More
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Submitted by uhazir

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A hard thing to do is a 360 character in 2d in 2d animation software, all 2d animation softwares struggle with that, I think one way to do it is mixing it with 3d features, I imagine 3d bones where you can rotate and manipulate them in a 3d space, where each bones has automatic draw substitution...More
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Submitted by danielfffffflores

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I'm working with two screens. On one screen there is a timeline, on the other there is a scene. In many modern programs, all panels that can be moved to another location have the function of sticking to different sides of the screen and the function auto-filling the screen (all ADOBE programs...More
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Submitted by sanprokurator

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I made a cartoon actor from a base actor and then switched up some stuff like his face and face parts. Now I can not set hair for him as all of the hairs are off base and make him wild haired or bald on top. I have tried so many things to fix it. Why is it still so hard to work with the Toons...More
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Submitted by matthew_a_tull