Right now if I have to take an animation, I have to first render it as frames or video and take it into AE. The whole animation export to AE from CTA5 will be just great. Maybe create a plugin for it. Basically, it should work like, you open AE from inside CTA5 that automatically takes the...More
I can add eyes with no problem but can not add mouth (morph). Furthermore the item in the Content manager says mouth and not mouth morph as it did in CA4. Please help!...More
CTA5 is becoming more powerful, however it takes a lot to get things to feel alives rather than static. Blender 2D with its new grease pencil allows you to add modifiers. Imagine CTA5 allowing people to create and share their own modifiers, where we can get movement on our characters without...More
After modifying the actor in one of the parts of the body, whether it is the hair, hands, or mouth, I save the character with the same name in the library After several times of editing and saving, for example, eight or ten times each time, the eye shrinks a little (not the first time, but...More
Any way RealIlusion could add an option in Cartoon Animator to export a short animation as a lottiefile? Web site reference....https://lottiefiles.com/...More
Is there an 'Onion Layer' in the Stage mode? I have only seen such a feature in the Composer mode during rigging 360 Head. it would be a helpful feature when I'm animating, or maybe it does exist and I'm just not finding it....More
Io ho acquistato i seguenti programmi CTA4 e CTA5. Per problemi di memoria e di velocità ho dovuto sostituire il disco fisso del mio computer. Al momento della prova finale il CTA4 si apriva e funzionava regolarmente, mentre il CTA5 si apriva ma non funzionava, dopo l'apertura apparivano...More
Cartoon Animator 5.2 displays a window saying that the serial number is incorrect and quits. Uninstalled and installed Cartoon Animator 5.2 again and Cartoon Animator 5.2 is still quitting....More
A hard thing to do is a 360 character in 2d in 2d animation software, all 2d animation softwares struggle with that, I think one way to do it is mixing it with 3d features, I imagine 3d bones where you can rotate and manipulate them in a 3d space, where each bones has automatic draw substitution...More
On file of example, when I expand the frames using Ctrl, to other size or the same size (I mean dragging to expand it and make the distance between frames bigger and backing to the exacly same size where the last frame is 40 and released the mouse button) It create a keyframe on "Rfoot" which...More