When Turned on I expect the icon to turn red and the limb to binded in place For some bones, it will turn red and work successfully, however, sometimes it will show as turned on, but will not turn red and will not bind the hand to the forearm...More
I wanted to access the CTA5 online manual but found it was not available. I tried the CTA4 and had similar experience. I wanted to know how to import ctprops created in CTA4 into my current stack of props. Naturally, this lack of access is happening outside the Mon-Fri support window. Hence...More
When I leave ca5 open, to work on later or tomorrow, this never happened in ca4, I lose the audio of the clip. It comes back if I reload it, but it should not lose the audio after a few hours of the program being open. Maybe even shorter than that. Thanks...More
On file of example, when I expand the frames using Ctrl, to other size or the same size (I mean dragging to expand it and make the distance between frames bigger and backing to the exacly same size where the last frame is 40 and released the mouse button) It create a keyframe on "Rfoot" which...More
Missing RArm Bone Bug No matter what I do, I get a missing Bone RArm warning bug, and I cannot update my character. https://youtu.be/GqRL00-565M...More
Spring effect does not work. Neither in new project nor with the projects that I created earlier. In composer mode's spring bone preview the effect looks fine. When I run the animation in stage mode none of the characters shows the spring effect. It worked earlier, so I have no idea what happened...More
When exporting out to AFX, it can take a fair while depending on the length of animation (my scenario 3250 frames). If I render out a JSON file using the PNG option, there is usually an ongoing update to where it is in the process. But when rendering out using MOV option, everything appears...More
Problem: ======== In the attached file with screenshot of the timeline, I was trying to stretch the last bit of facial motion for this avatar "Ani" (at 3800 in my project) to slow down her DIY head-tilt-up motion by about half... but then the project kept crashing, and upon re-opening, and...More