355 issues found

0

Votes
Active
good evening I can't
download it. I have
Cartoon Animator...More
  •  0
  •  522
Submitted by francisbeaumecker

0

Votes
Active
Hello I have a suggestion. Can you make where you can select a blur effect to characters, background and props? Also can you make it where if someone make or edit characters and props in adobe photoshop can be converted to svg inside Cartoon Animator instead of using a external svg editor?...More
  •  0
  •  350
Submitted by GranWiz

0

Votes
Active
Software loads then has the message the serial number is invalid and then closes....More
  •  0
  •  382
Bug
Submitted by darren.fisher96

0

Votes
Released
I am following the steps in this tutorial:
https://www.youtube.com/watch?v=6DHn_NBKBpw&list=WL&index=7
When I send the actor to Illustrator and save the adjustments I make in Adobe Illustrator and go back to CCAnimator, the bones are all messed up and I can't find a way to put them back together...More
  •  0
  •  808
Submitted by sarahmaria360

0

Votes
Assigned
Hello, I have using CTA5 version 5.02 can launching psd/bitmap for morph head. Unfortunately when I update it to the lates version 5.32 it's not supported. So i would like to request for fix it. Thanks...More
  •  0
  •  541
Submitted by Soben Nitean

0

Votes
Active
First and foremost, I would like to commend you on the sophistication and user-friendly nature of Cartoon Animator 5. It has truly made animation more accessible and enjoyable for creators of all levels.
I have a couple of suggestions that I believe could further enhance the user experience...More
  •  0
  •  824
Submitted by mikaelworks

0

Votes
Assigned
I'm using the full version of Cartoon Animator 5, I'm following a tutorial by David Arandle, I am using Human_Dummy_F.ctTBActor, everything works normally except the wireframe of the mesh subdivision which doesn't show despite making the correct steps.
The problem occurs with all characters...More
  •  0
  •  865
Bug
Submitted by The Elliseran Modeller

0

Votes
Active
The position, rotation and scaling properties of the bones can be synchronized with an independent bone, so that the accessories with front and back layers can move in unison instead of K frames separately, which can speed up the animation efficiency....More
  •  0
  •  727
Submitted by pointcomic

1

Votes
Active
I want to be able to make collections that can contain elements from the custom tab and the template tab. Why are those separated? Having to go back and forth betweeen tabs is not convenient....More
  •  0
  •  416
Submitted by flo.zauner

0

Votes
Active
Hello. I am Korean. I really need this program, but I do not know English.
Could you at least provide Korean support for the interface?
I sincerely ask for your help....More
  •  0
  •  179
Submitted by sosruddn
1 ... 22232425 26 27282930 ... 36