I would like a tutorial on how to use Cartoon Animator with iClone that goes over all the ways you can combine the software features together. I also would like to know what plugins I need and what I would need to buy from the content store. I see the sales advertised for iClone but I can...More
I'd like to suggest giving users the ability to change the Default view in the Layer Manager. The Default is always set to Thumbnail Size Medium and List Expand. I constantly end up changing it to List Collapse and Thumbnail Size Small (see attached). I'd like the ability to just set the Default...More
There is no real pipeline for G2 characters and props. It is very hard to edit them. The documentation is confusing as it doesn't mention Adobe Animate as the program needed to animate the vector files. You have to search for the file types needed (flv, fla, swf). There also is not a plugin...More
Scenario: I have a character and have gone through the process of configuring it for 360 Head rotation. Then I decide to edit it (e.g. to modify one of the facial features). I launch PSD Editor (Affinity) and make changes. When I save the PSD file and update the character in CA4, I discover...More
The scene manager in Composer Mode doesn't let you reorder objects. This can become an issue if you have multiple similar objects on the stage and you want to be able to select the correct one. Reordering the objects using the Z-axis only changes the order on the stage but not in the Scene...More
Trying to save a morph based head that I created in Stage mode. Get error message, but the project us saved in the cartoon animator 4 folder. Cannot save just the head to content manager...More
I would like the ability to zoom into the character's head using a shortcut key or an option in the zoom menu without manually having to do it each time. The zoom is slow so having this option would speed things up for me....More
Face sprites, (nose, mouth ) move when scene moving using pan tool https://www.youtube.com/watch?v=ogYfSNqPHtc https://www.youtube.com/watch?v=rPDm2dpJe-4...More
Created a short (122 frames) looping animation. Character was one of Garry Pye's - Mickey the Mutt. No background. Added Mission Moves "Run(2L)" motion and stretched it to repeat several times. Rendered it at 640x480px. Crash on or just before completion. This appears to be repeatable...More
The only options in the elastic motion bar are entrance and exit. There is no way to fix this to change it to an emphasis after editing with the Elastic Motion Editor. You have to delete the animation and use the keyframes in order to keep it as an emphasis motion. My suggestion is to add...More