53 issues found

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I imagine driving vehicles, rowing in boats, flying or sitting in helicopters, conversation etc...More
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Submitted by Ascensi

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Assigned
I'd like to see an option whereby you can create a spline with nodes you click to add that changes a prop's scale. You would attach the prop to the spline and the object slides along it taking on the shape of the spline and the scale values of each added node....More
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Submitted by Ascensi

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I'd like to have the ability to merge the cartooning or other Cartoon animator content to merge with real film.   I understand the program would have to interpret the camera differently because it's 2D. So I'm thinking the imported camera's keyframes and lens settings change the rotations...More
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Submitted by Ascensi

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Active
Hello,
I have tried a few different new or old projects to use the morph-based head feature and every time I have tried today the program seems to load the feature, but the morph based head window to make adjustments does not open. When I click in the program there's a loud "ding" (windows...More
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Submitted by harrison.cheryl.m

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Assigned
I've created a swimming motion for my mermaid character.
The problem is whenever I tried to use this motion, CA4 closed by itself.
Thanks....More
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Submitted by vepop

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Active
I am trying to create a face from a photo 360 ... but I do not own PHOTOSHOP. O do however own several programs that produce photoshop files and import photoshop files with layers. BUT cartoon animator will not accept these files... even when i tell the programs to produce an 8 bit psd file...More
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Submitted by xmaps

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Not a Bug
Hi Dear .
How to move the body 360 degrees like a head ?
Thank you...More
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Submitted by td_5

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Not Reproducible
Hello Dev team. I has issue to upload Cartoon animator Motion file (.ctBmotion) . When I click Upload button at content developer software its show error. I put at attach a file (png). Hope Dev team can help me to fix this problem to make me upload and sell my content at realussion market....More
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Submitted by wans7r

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Active
Grid in 360 head editor would be extremely helpful - in order to be able to easily line up parts at different angles. Onion skins are great but sometimes not enough when you are trying to achieve symmetry....More
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Submitted by candlelight2007

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Votes
Released
Add a front-facing G3 character to the scene, then, from the Content Manager, apply Animation -> Motion -> Human Basic Motion -> 02_Idle -> F_Normal. The character's left hand will begin to twitch and flop around....More
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  •  2013
Submitted by Hookflash
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