Maybe I messed it up but I feel that the extended clip setting under the motion clips should be turned on as the default setting. I have been trying to figure why the tutorials have a face clip 15 or 20 frames long and mine was only 5 untill I turned on the extended clip and now everything...More
This is a minor gripe but annoying enough. To reproduce: open CA4 and a new project. Let's say you want to access your Custom actors. So you go to Content Manager, where Template tab is selected by default. You pick Custom tab (on top) and then you click Actor tab on the left. You would expect...More
I'd like to have the ability to merge the cartooning or other Cartoon animator content to merge with real film. I understand the program would have to interpret the camera differently because it's 2D. So I'm thinking the imported camera's keyframes and lens settings change the rotations...More
Hi, I use Artrage as it's is one of the best handpainting apps out there and has full psd output/input . I use it for everything. CA4 'almost' already supports it but doesn't have the realtime hook up as i can see in your demo with the other apps (photoshop etc). It would be super amazing...More
I am trying to create a face from a photo 360 ... but I do not own PHOTOSHOP. O do however own several programs that produce photoshop files and import photoshop files with layers. BUT cartoon animator will not accept these files... even when i tell the programs to produce an 8 bit psd file...More
Would it be possible to have a SAVE button as well as a SAVE AS button, and also could we have an autosave feature which we can switch on or off from preferences. I am making these suggestions as I am having multiple crashes with one particular animation I am creating and I keep having to...More
Being colorblind, in CA4 and CTA3 it is hard to tell whether an option is selected or not; 3D Motion Angle Alignment; Loop; etc. I am currently working my way through the Crazytalk Animator 2 Training Video and notice that in CTA2 it is a lot easier to tell whether an option is selected or...More
Here's the use case. I created an animation project and half way through there was a need to push all the animation for one character (transform, motion, facial animation, etc) a few keyframes down the timeline in order to make room for the intro. I have not been able to find a way to do it...More
When I work with heads that have a longer snout - especially the ones that have additional facial components that extend into the nose area like colour spots, freckles, etc - I find that masking them at higher angles (45-90 degrees) can be challenging because currently CA can only mask against...More